# HG changeset patch # User Adrianna PiƄska # Date 1302286506 -7200 # Node ID e157119d5e847065a435f2dd61426ded0c9e60c9 # Parent 9e6ff3eb63d6e343d983f7580545b3ff3705f08c added doorways to debuggable level elements diff -r 9e6ff3eb63d6 -r e157119d5e84 skaapsteker/level.py --- a/skaapsteker/level.py Fri Apr 08 20:11:45 2011 +0200 +++ b/skaapsteker/level.py Fri Apr 08 20:15:06 2011 +0200 @@ -152,6 +152,8 @@ objects = [] objects += self.level_data.get('enemies', []) objects += self.level_data.get('sprites', []) + doorways = self.level_data.get('doorways', {}) + objects += doorways.values() for object_ in objects: if [x, y] == object_['pos']: