# HG changeset patch # User Simon Cross # Date 1302381698 -7200 # Node ID cb2060f8316f1e1bf8ddd6a0f76176e188ddc88d # Parent b02d51e06c17454b086c8e13403d93ff907b1086 Tweak gamestate to fail earlier on unknown items. diff -r b02d51e06c17 -r cb2060f8316f skaapsteker/gamestate.py --- a/skaapsteker/gamestate.py Sat Apr 09 22:37:59 2011 +0200 +++ b/skaapsteker/gamestate.py Sat Apr 09 22:41:38 2011 +0200 @@ -86,7 +86,7 @@ return sprites def create_item_sprite(self, item, to_level=None, to_pos=None): - itemdef = self.data['items'].get(item) + itemdef = self.data['items'][item] if to_level is not None: itemdef['level'] = to_level