# HG changeset patch # User Jeremy Thurgood # Date 1304688025 -7200 # Node ID 72865593bdc7cd7523548c2883f93f82f03be6b6 # Parent 2cd713ec8d599f092560dc0d18e9651fc14cdd86 Make DEBUG an environment variable. diff -r 2cd713ec8d59 -r 72865593bdc7 skaapsteker/__main__.py --- a/skaapsteker/__main__.py Wed May 04 01:33:49 2011 +0200 +++ b/skaapsteker/__main__.py Fri May 06 15:20:25 2011 +0200 @@ -9,13 +9,17 @@ from pygame.locals import SWSURFACE from . import options -from .constants import SCREEN, DEBUG +from .constants import SCREEN from .data import filepath from .engine import Engine from .levelscene import LevelScene from .menuscene import MenuScene from .sound import SoundSystem +DEBUG = False +if os.environ.get('DEBUG'): + DEBUG = True + def _get_default_save_location(): """Return a default save game location.""" diff -r 2cd713ec8d59 -r 72865593bdc7 skaapsteker/constants.py --- a/skaapsteker/constants.py Wed May 04 01:33:49 2011 +0200 +++ b/skaapsteker/constants.py Fri May 06 15:20:25 2011 +0200 @@ -9,7 +9,6 @@ CHANNELS = 2 # 1 == mono, 2 == stereo BUFFER = 1024 # audio buffer size in no. of samples -DEBUG = True EPSILON = 1e-10