# HG changeset patch # User Neil Muller # Date 1302380300 -7200 # Node ID 17e01e201f9b2f8803ec219016b64e539b1bf0d9 # Parent 6dc341ea8950cb47901d2ff73d238e774df7d173 Add default facing to blocking NPCs diff -r 6dc341ea8950 -r 17e01e201f9b skaapsteker/sprites/base.py --- a/skaapsteker/sprites/base.py Sat Apr 09 22:22:06 2011 +0200 +++ b/skaapsteker/sprites/base.py Sat Apr 09 22:18:20 2011 +0200 @@ -286,7 +286,7 @@ mobile = False block = True - def setup(self, name, world, dsm, state, facing, block): + def setup(self, name, world, dsm, state, block, facing=None): NPC.setup(self, name, world, dsm, state, facing) self.block = block self._animation = 'standing'