# HG changeset patch # User Neil Muller # Date 1302303394 -7200 # Node ID 0dc80b1535803e51c463731fb70b510af1ba0b5d # Parent bfc3a2548a3559cb7b44b73bb79054ee2a285652 Refresh inventory image on all inventory changes diff -r bfc3a2548a35 -r 0dc80b153580 skaapsteker/sprites/player.py --- a/skaapsteker/sprites/player.py Sat Apr 09 00:30:18 2011 +0200 +++ b/skaapsteker/sprites/player.py Sat Apr 09 00:56:34 2011 +0200 @@ -326,7 +326,6 @@ # We create a scaled version of the image for the inventory display item.kill() print "took", item - self.make_inventory_image() def make_inventory_image(self): @@ -347,6 +346,7 @@ self.drop_item() getattr(self.the_world.items, item_name).level = "_limbo" self.the_world.fox.item = item_name + self.make_inventory_image() def has_item(self, item):