# HG changeset patch # User Neil Muller # Date 1302121838 -7200 # Node ID 0a793c4ac341d2e5995e87082faf0f40fad37226 # Parent a11325bc5ff08ab5580cdd4be4540fd96a8bf5f2 Add default health values diff -r a11325bc5ff0 -r 0a793c4ac341 skaapsteker/sprites/base.py --- a/skaapsteker/sprites/base.py Wed Apr 06 22:42:35 2011 +0200 +++ b/skaapsteker/sprites/base.py Wed Apr 06 22:30:38 2011 +0200 @@ -44,6 +44,8 @@ GameSprite.__init__(self, pos, **opts) self.floor_rect = Rect(self.collide_rect.topleft, (self.collide_rect.width, 2)) self._layer = Layers.PLAYER + self.health = 1 + self.setup(**opts) def collided_player(self): diff -r a11325bc5ff0 -r 0a793c4ac341 skaapsteker/sprites/player.py --- a/skaapsteker/sprites/player.py Wed Apr 06 22:42:35 2011 +0200 +++ b/skaapsteker/sprites/player.py Wed Apr 06 22:30:38 2011 +0200 @@ -36,6 +36,7 @@ self._collisions_seen = 0 self._last_collide = [] self._layer = Layers.PLAYER + self.health = 4 def set_image(self): key = self._make_key()