Mercurial > skaapsteker
log data/npcs/guard.json @ 411:a5f54ae9217e
age | author | description |
---|---|---|
Fri, 08 Apr 2011 21:59:42 +0200 | Simon Cross | Fix up possible inconsistencies in guard state machine fox shape handling by making liberal use of auto_next and splitting a state in two (one for the fox, one for the human). |
Fri, 08 Apr 2011 21:44:39 +0200 | Simon Cross | Add fox.shape (which can be 'fox', 'human' or 'human_with_fan') to game.json. Use fox.shape in state checks in guard.json. |
Wed, 06 Apr 2011 22:15:44 +0200 | Adrianna Pińska | syntax fix for accessing world properties |
Wed, 06 Apr 2011 01:04:43 +0200 | Adrianna Pińska | dialogue tree for temple guard |