log data/npcs/guard.json @ 628:1fdfc7f03d98

age author description
Sat, 09 Apr 2011 22:58:32 +0200 Simon Cross Hook up three more tails.
Sat, 09 Apr 2011 20:43:29 +0200 Neil Muller Can talk your way past the guard
Fri, 08 Apr 2011 21:59:42 +0200 Simon Cross Fix up possible inconsistencies in guard state machine fox shape handling by making liberal use of auto_next and splitting a state in two (one for the fox, one for the human).
Fri, 08 Apr 2011 21:44:39 +0200 Simon Cross Add fox.shape (which can be 'fox', 'human' or 'human_with_fan') to game.json. Use fox.shape in state checks in guard.json.
Wed, 06 Apr 2011 22:15:44 +0200 Adrianna Pińska syntax fix for accessing world properties
Wed, 06 Apr 2011 01:04:43 +0200 Adrianna Pińska dialogue tree for temple guard