Mercurial > skaapsteker
graph
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placed things properly in marketFri, 08 Apr 2011 20:15:18 +0200, by Adrianna Pińska
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added doorways to debuggable level elementsFri, 08 Apr 2011 20:15:06 +0200, by Adrianna Pińska
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Enable testing of individual NPCs.Fri, 08 Apr 2011 20:11:45 +0200, by Simon Cross
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started editing marketFri, 08 Apr 2011 19:59:16 +0200, by Adrianna Pińska
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fixed level editorFri, 08 Apr 2011 19:59:05 +0200, by Adrianna Pińska
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repurposing level 2 and 3 (positions to be fixed)Fri, 08 Apr 2011 19:32:54 +0200, by Adrianna Pińska
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More level and scene change fixes.Fri, 08 Apr 2011 19:27:51 +0200, by Jeremy Thurgood
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fixed player start position and name of doorway in temple groundsFri, 08 Apr 2011 19:24:39 +0200, by Adrianna Pińska
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Merged changes, I hope.Fri, 08 Apr 2011 19:18:48 +0200, by Adrianna Pińska
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proper levelsFri, 08 Apr 2011 19:12:44 +0200, by Adrianna Pińska
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Hit "down" to interact with things.Fri, 08 Apr 2011 19:09:09 +0200, by Jeremy Thurgood
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Remove debugging printFri, 08 Apr 2011 17:32:50 +0200, by Neil Muller
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Only backout / move-off "solid" collisionsFri, 08 Apr 2011 17:26:06 +0200, by Neil Muller
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Fixed key sequence handling.Fri, 08 Apr 2011 17:13:25 +0200, by Jeremy Thurgood
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Make sprinting single use after double tapFri, 08 Apr 2011 15:56:37 +0200, by Neil Muller