Mercurial > skaapsteker
graph
-
maneki and fishmongerWed, 06 Apr 2011 22:32:58 +0200, by Adrianna Pińska
-
Fix bug in jump to tile top logicWed, 06 Apr 2011 22:26:17 +0200, by Neil Muller
-
Remove debugging print.Wed, 06 Apr 2011 22:17:59 +0200, by Simon Cross
-
syntax fix for accessing world propertiesWed, 06 Apr 2011 22:15:44 +0200, by Adrianna Pińska
-
Hordes of NPCs.Wed, 06 Apr 2011 22:07:00 +0200, by Simon Cross
-
Remove DummyWorld since npc-test now uses the real world.Wed, 06 Apr 2011 22:06:45 +0200, by Simon Cross
-
Fix npc tester.Wed, 06 Apr 2011 22:04:19 +0200, by Simon Cross
-
more realistic level 1Wed, 06 Apr 2011 21:54:54 +0200, by Adrianna Pińska
-
Fix state checks for hattori, ichiro, kaneda and kumiko. In the process provide easier access to other npcs.Wed, 06 Apr 2011 21:44:54 +0200, by Simon Cross
-
Remove debugging printsWed, 06 Apr 2011 21:39:30 +0200, by Neil Muller
-
Minor item changes.Wed, 06 Apr 2011 21:35:30 +0200, by Jeremy Thurgood
-
Fix dialogue.Wed, 06 Apr 2011 21:19:26 +0200, by Simon Cross
-
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.Wed, 06 Apr 2011 21:14:26 +0200, by Simon Cross
-
Hack'ish logic to move out of colliding with floors betterWed, 06 Apr 2011 21:02:38 +0200, by Neil Muller
-
Repel fx from longstanding collisionsWed, 06 Apr 2011 20:50:00 +0200, by Neil Muller