Mercurial > skaapsteker
graph
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Fix dialogue tree bug.Sun, 10 Apr 2011 02:32:42 +0200, by Simon Cross
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Kanede vanishes againSun, 10 Apr 2011 02:33:35 +0200, by Neil Muller
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Finish geisha fish subplot.Sun, 10 Apr 2011 02:28:46 +0200, by Jeremy Thurgood
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More bugsSun, 10 Apr 2011 02:23:13 +0200, by Stefano Rivera
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Add build-y stuff to .hgignore.Sun, 10 Apr 2011 02:21:32 +0200, by Simon Cross
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Record bugsSun, 10 Apr 2011 02:19:24 +0200, by Stefano Rivera
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Add final pyweek screenshots.Sun, 10 Apr 2011 02:15:26 +0200, by Simon Cross
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Celestial Doorway now counts tails.Sun, 10 Apr 2011 02:09:19 +0200, by Jeremy Thurgood
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Fix bug.Sun, 10 Apr 2011 02:02:53 +0200, by Simon Cross
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build_unixSun, 10 Apr 2011 02:02:06 +0200, by Stefano Rivera
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Parital geisha missionSun, 10 Apr 2011 01:59:40 +0200, by Neil Muller
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Add function for warping in NPCs.Sun, 10 Apr 2011 01:59:29 +0200, by Simon Cross
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victory scene hacked inSun, 10 Apr 2011 01:58:50 +0200, by Adrianna Pińska
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Allow interacting with tetsuo to trigger the start of the conversation.Sun, 10 Apr 2011 01:55:24 +0200, by Simon Cross
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Fix bug where one NPC's dialogue could close anothers.Sun, 10 Apr 2011 01:54:58 +0200, by Simon Cross
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Pretty-print save game JSON.Sun, 10 Apr 2011 01:49:55 +0200, by Jeremy Thurgood
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Debug print cleanup.Sun, 10 Apr 2011 01:46:10 +0200, by Jeremy Thurgood
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Rename distribution nameSun, 10 Apr 2011 01:36:11 +0200, by Stefano Rivera
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Tear kimonoSun, 10 Apr 2011 01:28:03 +0200, by Neil Muller
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Work on geisha roomSun, 10 Apr 2011 01:07:32 +0200, by Neil Muller
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Fishmonger now mongers fish.Sun, 10 Apr 2011 01:14:14 +0200, by Jeremy Thurgood
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Much simpler py2exe file.Sun, 10 Apr 2011 01:09:37 +0200, by Simon Cross
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Script file for launching py2exe test console.Sun, 10 Apr 2011 01:09:27 +0200, by Simon Cross
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Remove Kaneda after the deal is offSun, 10 Apr 2011 00:44:04 +0200, by Neil Muller
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Sort out setup.py imports, use find_packages()Sun, 10 Apr 2011 00:41:43 +0200, by Stefano Rivera
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Make business standingSun, 10 Apr 2011 00:40:27 +0200, by Neil Muller
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Add document alteringSun, 10 Apr 2011 00:39:24 +0200, by Neil Muller
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tofu on celestial planeSun, 10 Apr 2011 00:39:24 +0200, by Adrianna Pińska
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oopsSun, 10 Apr 2011 00:39:11 +0200, by Adrianna Pińska
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Remaing sounds that need to be used.Sun, 10 Apr 2011 00:35:42 +0200, by Simon Cross
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Correct data location in setup.pySun, 10 Apr 2011 00:35:25 +0200, by Stefano Rivera
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Hook up projectile sounds.Sun, 10 Apr 2011 00:33:06 +0200, by Simon Cross
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Exclude NPC's from gravitySun, 10 Apr 2011 00:32:24 +0200, by Neil Muller
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More cannon stuffSat, 09 Apr 2011 23:40:50 +0200, by Neil Muller
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Fix theatre mission.Sun, 10 Apr 2011 00:26:39 +0200, by Jeremy Thurgood
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Skulls to BEHINDSun, 10 Apr 2011 00:22:27 +0200, by Stefano Rivera
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tofu in the theatreSun, 10 Apr 2011 00:21:51 +0200, by Adrianna Pińska
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Add tearing rice sound. Only smash breakables once.Sun, 10 Apr 2011 00:19:20 +0200, by Simon Cross
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Remove all tails by defaultSun, 10 Apr 2011 00:18:36 +0200, by Stefano Rivera
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tofu in geisha room, and all scrollsSun, 10 Apr 2011 00:14:30 +0200, by Adrianna Pińska
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Add support for sounds for breaking objects.Sun, 10 Apr 2011 00:11:18 +0200, by Simon Cross
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Skeleton for dead monstersSun, 10 Apr 2011 00:09:20 +0200, by Stefano Rivera
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Remove unused imports.Sat, 09 Apr 2011 23:49:33 +0200, by Simon Cross
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Stop Sasuke falling off the worldSat, 09 Apr 2011 23:47:58 +0200, by Neil Muller
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More cannon stuffSat, 09 Apr 2011 23:40:50 +0200, by Neil Muller
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Hook up if choices in haiku battle.Sat, 09 Apr 2011 23:46:07 +0200, by Simon Cross
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add tofu and scroll totals to the hudSat, 09 Apr 2011 23:45:00 +0200, by Adrianna Pińska
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Move skaapsteker behind stuff and make haiku scrolls display text on collection.Sat, 09 Apr 2011 23:45:00 +0200, by Jeremy Thurgood
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Add support for 'if': '...' to dialogue choices.Sat, 09 Apr 2011 23:36:05 +0200, by Simon Cross
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Move kindling slightly to make it more visible.Sat, 09 Apr 2011 23:33:14 +0200, by Jeremy Thurgood
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tofu in the tea houseSat, 09 Apr 2011 23:22:43 +0200, by Adrianna Pińska
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proper image for documentSat, 09 Apr 2011 23:22:28 +0200, by Adrianna Pińska
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fixed no mask againnnnnnnnSat, 09 Apr 2011 23:22:02 +0200, by Adrianna Pińska
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added facings for kaneda and tetsuoSat, 09 Apr 2011 23:21:42 +0200, by Adrianna Pińska
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Better signal fire interaction.Sat, 09 Apr 2011 23:28:12 +0200, by Jeremy Thurgood
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Make Sasuke standingSat, 09 Apr 2011 23:22:15 +0200, by Neil Muller
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Skaapsteker in the bamboo.Sat, 09 Apr 2011 23:21:07 +0200, by Jeremy Thurgood
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Mark bug as fixed.Sat, 09 Apr 2011 23:20:37 +0200, by Simon Cross
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Kill the tea cup when the monk takes it.Sat, 09 Apr 2011 23:17:15 +0200, by Simon Cross
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Move Sasuke away from canonSat, 09 Apr 2011 23:17:16 +0200, by Neil Muller
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Make Sasuke non-blocking againSat, 09 Apr 2011 23:14:21 +0200, by Neil Muller
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Force facingSat, 09 Apr 2011 23:13:53 +0200, by Neil Muller
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Add >> Leave to NotificationsSat, 09 Apr 2011 23:14:55 +0200, by Stefano Rivera
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Mark bug as fixed.Sat, 09 Apr 2011 23:14:19 +0200, by Simon Cross
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Pause music when pressing pause in level.Sat, 09 Apr 2011 23:13:40 +0200, by Simon Cross
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Noted bug from marcog.Sat, 09 Apr 2011 23:10:10 +0200, by Jeremy Thurgood
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Update helpSat, 09 Apr 2011 23:09:29 +0200, by Stefano Rivera
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Add remaining tails.Sat, 09 Apr 2011 23:06:48 +0200, by Simon Cross
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Remove 1st set of blocking samuriSat, 09 Apr 2011 22:40:25 +0200, by Neil Muller
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Hook up three more tails.Sat, 09 Apr 2011 22:58:32 +0200, by Simon Cross
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Music in cutscenesSat, 09 Apr 2011 22:56:02 +0200, by Stefano Rivera
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tofu in market and fishmonger's houseSat, 09 Apr 2011 22:53:33 +0200, by Adrianna Pińska
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Record bugSat, 09 Apr 2011 22:50:20 +0200, by Stefano Rivera
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Fix item dropping bug.Sat, 09 Apr 2011 22:47:21 +0200, by Simon Cross
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Allow K_SPACE wherever we allow K_RETURN.Sat, 09 Apr 2011 22:42:55 +0200, by Jeremy Thurgood
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Add tails back to game state.Sat, 09 Apr 2011 22:42:06 +0200, by Simon Cross
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Tweak gamestate to fail earlier on unknown items.Sat, 09 Apr 2011 22:41:38 +0200, by Simon Cross
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Add Victory CutScene (and refactor CutScenes)Sat, 09 Apr 2011 22:37:59 +0200, by Stefano Rivera
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Fix inventory item fetching.Sat, 09 Apr 2011 22:37:50 +0200, by Simon Cross
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Support item dropping (specifically tails). Have monk drop tail.Sat, 09 Apr 2011 22:28:03 +0200, by Simon Cross
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Rekill zombie player_action methodsSat, 09 Apr 2011 22:25:43 +0200, by Neil Muller
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Refix litness stateSat, 09 Apr 2011 22:25:05 +0200, by Neil Muller
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Add default facing to blocking NPCsSat, 09 Apr 2011 22:18:20 +0200, by Neil Muller
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Start new game when using --levelSat, 09 Apr 2011 22:22:06 +0200, by Stefano Rivera
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graaaaaaargh, facingSat, 09 Apr 2011 22:13:03 +0200, by Adrianna Pińska
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Fix facing on NPCs and clean up debug prints.Sat, 09 Apr 2011 22:12:31 +0200, by Jeremy Thurgood
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Some haiku and encoding fixes.Sat, 09 Apr 2011 22:05:27 +0200, by Jeremy Thurgood
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mergeSat, 09 Apr 2011 22:03:42 +0200, by Adrianna Pińska
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tofu tweakSat, 09 Apr 2011 22:03:23 +0200, by Adrianna Pińska
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put tofu all over townSat, 09 Apr 2011 21:58:09 +0200, by Adrianna Pińska
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New Main MenuSat, 09 Apr 2011 21:59:59 +0200, by Stefano Rivera
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Have monk drop shapeshifting tail (or at least call the function that should do that).Sat, 09 Apr 2011 21:56:57 +0200, by Simon Cross
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Add tails to game.Sat, 09 Apr 2011 21:56:09 +0200, by Simon Cross
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Start of drop item support.Sat, 09 Apr 2011 21:55:45 +0200, by Simon Cross
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Add facing support to npcsSat, 09 Apr 2011 21:53:19 +0200, by Neil Muller
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Animate signal fireSat, 09 Apr 2011 21:35:28 +0200, by Neil Muller
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More tails.Sat, 09 Apr 2011 21:29:13 +0200, by Simon Cross
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more tofuSat, 09 Apr 2011 21:12:36 +0200, by Adrianna Pińska
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Make text bubbles less transparent.Sat, 09 Apr 2011 21:12:02 +0200, by Simon Cross
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Start of tails.Sat, 09 Apr 2011 21:10:16 +0200, by Simon Cross
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Remove click at start of file.Sat, 09 Apr 2011 21:10:04 +0200, by Simon Cross
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Make road Samuri blockingSat, 09 Apr 2011 21:08:21 +0200, by Neil Muller
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Set program iconSat, 09 Apr 2011 21:05:22 +0200, by Stefano Rivera
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Fixed signal fire.Sat, 09 Apr 2011 21:04:39 +0200, by Jeremy Thurgood
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final battle misuc - in sounds folderSat, 09 Apr 2011 21:02:54 +0200, by anna
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skaapsteker tile and fixed battle 1 musicSat, 09 Apr 2011 20:58:39 +0200, by anna
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Better background clipping.Sat, 09 Apr 2011 20:56:59 +0200, by Jeremy Thurgood
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Land art: main menu, victory menu, icons, logoSat, 09 Apr 2011 20:47:19 +0200, by Stefano Rivera
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Can talk your way past the guardSat, 09 Apr 2011 20:43:29 +0200, by Neil Muller
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Blocking NPC's blockSat, 09 Apr 2011 20:09:58 +0200, by Neil Muller
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Background music everywhere.Sat, 09 Apr 2011 20:50:01 +0200, by Simon Cross
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Fix npc-test to track changes to GameState.Sat, 09 Apr 2011 20:49:52 +0200, by Simon Cross
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mergeSat, 09 Apr 2011 20:49:53 +0200, by Adrianna Pińska
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began to place tofuSat, 09 Apr 2011 20:49:20 +0200, by Adrianna Pińska
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level editor updateSat, 09 Apr 2011 20:48:52 +0200, by Adrianna Pińska
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More complete game load/save/restart.Sat, 09 Apr 2011 20:47:35 +0200, by Jeremy Thurgood
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Add support for choosing a volume. A music to temple.Sat, 09 Apr 2011 20:42:48 +0200, by Simon Cross
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Sound creditsSat, 09 Apr 2011 20:24:49 +0200, by Stefano Rivera
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boss kitsuneSat, 09 Apr 2011 20:25:37 +0200, by Adrianna Pińska
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Sort actionables with items first, then npcs then doorways. Fix flight prep_time bug.Sat, 09 Apr 2011 20:14:19 +0200, by Simon Cross