Mercurial > skaapsteker
graph
-
Add skeleton for physics and sprites.Sun, 03 Apr 2011 17:20:07 +0200, by Simon Cross
-
Update license file (license is MIT).Sun, 03 Apr 2011 16:53:45 +0200, by Simon Cross
-
Show how to use dispatch on levelscene.Sun, 03 Apr 2011 16:48:00 +0200, by Simon Cross
-
Add level scenesSun, 03 Apr 2011 16:44:57 +0200, by Simon Cross
-
Add scene changing.Sun, 03 Apr 2011 16:35:18 +0200, by Simon Cross
-
Draw level background with scaled offset.Sun, 03 Apr 2011 16:33:27 +0200, by Jeremy Thurgood
-
Add dummy backgroundSun, 03 Apr 2011 16:01:30 +0200, by Stefano Rivera
-
Create game engine. Enable quitting.Sun, 03 Apr 2011 15:59:16 +0200, by Simon Cross
-
Really use 32px tiles, with RGBA imagesSun, 03 Apr 2011 15:55:52 +0200, by Stefano Rivera
-
Bump tilesize to 32Sun, 03 Apr 2011 15:48:13 +0200, by Stefano Rivera
-
Some level display things.Sun, 03 Apr 2011 15:46:19 +0200, by Jeremy Thurgood
-
support python -m skaapstekerSun, 03 Apr 2011 15:40:25 +0200, by Stefano Rivera
-
Create a pygame window.Sun, 03 Apr 2011 15:30:22 +0200, by Simon Cross
-
Add dummy tilesSun, 03 Apr 2011 15:24:23 +0200, by Stefano Rivera
-
Ignore .pyc files.Sun, 03 Apr 2011 15:14:42 +0200, by Simon Cross
-
Supporting Python 2.[67]Sun, 03 Apr 2011 15:09:32 +0200, by Stefano Rivera
-
Sychronise .py -> .pywSun, 03 Apr 2011 13:47:22 +0200, by Stefano Rivera
-
Small change to test CIA.Sun, 03 Apr 2011 11:09:12 +0200, by Simon Cross
-
Commit skellington.Sun, 03 Apr 2011 11:02:46 +0200, by Simon Cross