Mercurial > skaapsteker
graph
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Fix change-level-from-menu crash.Tue, 05 Apr 2011 10:54:11 +0200, by Jeremy Thurgood
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Update instructions for the playing the game (just a test commit from work really).Tue, 05 Apr 2011 10:41:32 +0200, by Simon Cross
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Move sources out of 'data' into top level 'sources' directoryTue, 05 Apr 2011 10:03:53 +0200, by Stefano Rivera
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Update README and LICENCETue, 05 Apr 2011 10:02:35 +0200, by Stefano Rivera
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Add DejaVu copyright noticeTue, 05 Apr 2011 09:58:06 +0200, by Stefano Rivera
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Simplistic text wrappingTue, 05 Apr 2011 00:50:42 +0200, by Stefano Rivera
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Ignore libreoffice lock filesTue, 05 Apr 2011 00:18:56 +0200, by Stefano Rivera
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Initial cutscene screenTue, 05 Apr 2011 00:06:07 +0200, by Stefano Rivera
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Pass engine to all Scene draw() methodsTue, 05 Apr 2011 00:04:30 +0200, by Stefano Rivera
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Add small copy of screenshot.Tue, 05 Apr 2011 00:43:16 +0200, by Simon Cross
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Fix game state-related level load crash.Tue, 05 Apr 2011 00:36:36 +0200, by Jeremy Thurgood
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Alternate tile shapes with embellishments; applied to red and blue; composer can generate only some setsTue, 05 Apr 2011 00:26:28 +0200, by Adrianna PiĆska
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Daily screenshot (level one, commit 128).Tue, 05 Apr 2011 00:15:15 +0200, by Simon Cross
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Add friction. Remove old dirty sprite attributes.Tue, 05 Apr 2011 00:06:13 +0200, by Simon Cross
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Initial game state stuff.Tue, 05 Apr 2011 00:03:33 +0200, by Jeremy Thurgood