Mercurial > skaapsteker
graph
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Link up hattori's and ichiro's conversation.Fri, 08 Apr 2011 23:51:20 +0200, by Simon Cross
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Start adding switch_to to ichiro.Fri, 08 Apr 2011 23:29:55 +0200, by Simon Cross
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Add TODO about having items fall to ground when dropped (or otherwise not end up in the air).Fri, 08 Apr 2011 23:29:37 +0200, by Simon Cross
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Add supporting for flicking between speaking NPCs.Fri, 08 Apr 2011 23:27:43 +0200, by Simon Cross
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Moar images!Fri, 08 Apr 2011 23:16:11 +0200, by anna
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Town now traversable in all directions. Let's not do that again. D:Fri, 08 Apr 2011 22:53:19 +0200, by Adrianna PiĆska
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Fix fox-has-tea-for-monk state check.Fri, 08 Apr 2011 22:48:16 +0200, by Simon Cross
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Note which npcs need dialogue bouncing and add TODO for adding NPC name to text bubbles.Fri, 08 Apr 2011 22:36:48 +0200, by Simon Cross
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Hook up maneki, kaneda2 and the fishmonger who were hiding in limbo (i.e. not in game.json).Fri, 08 Apr 2011 22:36:03 +0200, by Simon Cross
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Ancient and honorable tea ceremony.Fri, 08 Apr 2011 22:29:49 +0200, by Jeremy Thurgood
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I think we're at the stage were a TODO list is starting to be useful.Fri, 08 Apr 2011 22:13:28 +0200, by Simon Cross
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Fill in remaining missions and make remaining npc state machines pass basic sanity tests.Fri, 08 Apr 2011 22:09:01 +0200, by Simon Cross
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Add missions.masks_destroyed.Fri, 08 Apr 2011 22:04:05 +0200, by Simon Cross
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Fix up possible inconsistencies in guard state machine fox shape handling by making liberal use of auto_next and splitting a state in two (one for the fox, one for the human).Fri, 08 Apr 2011 21:59:42 +0200, by Simon Cross
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Add support for auto_next_text to give the auto_next effect but with a different prompt.Fri, 08 Apr 2011 21:58:35 +0200, by Simon Cross