Mercurial > skaapsteker
graph
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Make enemies block by default, so we can jump off themTue, 05 Apr 2011 21:25:44 +0200, by Neil Muller
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Use midbottom, rather than bottomleft, when changing fox framesTue, 05 Apr 2011 20:17:08 +0200, by Neil Muller
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Centre camera one tile higher then the midbottom of the player, to avoid bouncing around due to animation size mismatches.Tue, 05 Apr 2011 19:50:46 +0200, by Jeremy Thurgood
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Don't change image if it will introduce new collisionsTue, 05 Apr 2011 17:35:14 +0200, by Neil Muller
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Clamp very slow horizontal motionTue, 05 Apr 2011 17:13:32 +0200, by Neil Muller
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Use bottomleft, so we stay above the floor as we change framesTue, 05 Apr 2011 17:05:13 +0200, by Neil Muller
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Use floor flagTue, 05 Apr 2011 16:35:30 +0200, by Neil Muller