Mercurial > skaapsteker
graph
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More BUGSSun, 10 Apr 2011 23:42:11 +0200, by Stefano Rivera
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r608 screenshotsSun, 10 Apr 2011 21:24:42 +0200, by Stefano Rivera
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Added tag 0.2 for changeset 0a0f2f98594fSun, 10 Apr 2011 20:15:08 +0200, by Simon Cross
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Removed tag Packaging Deadline 0.1.1 upload to pyweek.org pyweek12Sun, 10 Apr 2011 20:14:30 +0200, by Stefano Rivera
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Added tag 0.1.1, Packaging Deadline 0.1.1 upload to pyweek.org for changeset 97469338e088 pyweek12Sun, 10 Apr 2011 20:13:20 +0200, by Stefano Rivera
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Added tag 0.2 for changeset 03445a502b26Sun, 10 Apr 2011 20:07:35 +0200, by Simon Cross
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Version 0.2Sun, 10 Apr 2011 20:07:02 +0200, by Simon Cross
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Remove don't crash if we're colliding with a player after being bounced off the floor pyweek12Sun, 10 Apr 2011 18:39:18 +0200, by Neil Muller
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Coding Deadline 0.1 upload to pyweek.org pyweek12Sun, 10 Apr 2011 19:54:21 +0200, by Stefano Rivera
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Fix small typo. Celestial sphere only requires 8 tails to enter.Sun, 10 Apr 2011 19:51:29 +0200, by Simon Cross
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Drop trailing colonSun, 10 Apr 2011 19:44:20 +0200, by Stefano Rivera
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Update .hgignore, use globs where possibleSun, 10 Apr 2011 19:36:30 +0200, by Stefano Rivera
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WalkthroughSun, 10 Apr 2011 19:36:15 +0200, by Stefano Rivera
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Fix skip sabotaging deal bugSun, 10 Apr 2011 19:29:40 +0200, by Neil Muller
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Remove don't crash if we're colliding with a player after being bounced off the floorSun, 10 Apr 2011 18:39:18 +0200, by Neil Muller
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Fix kumiko's positionSun, 10 Apr 2011 18:31:06 +0200, by Neil Muller
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Level shot toolSun, 10 Apr 2011 17:56:19 +0200, by Stefano Rivera
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s/facking/facing/Sun, 10 Apr 2011 17:56:10 +0200, by Stefano Rivera
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BUGSSun, 10 Apr 2011 17:05:01 +0200, by Stefano Rivera
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Magical appearing and disappearing KanedaSun, 10 Apr 2011 17:03:05 +0200, by Neil Muller
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Fix duplicate conditionSun, 10 Apr 2011 17:02:45 +0200, by Neil Muller
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include run_game.py in Unix tarballSun, 10 Apr 2011 16:22:05 +0200, by Stefano Rivera
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Don't steal life from skullsSun, 10 Apr 2011 16:17:21 +0200, by Stefano Rivera
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don't remove kaneda from the geisha room too early (looks weird, but fixes crash)Sun, 10 Apr 2011 15:59:59 +0200, by Neil Muller
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Invert --no-rects option (its now --show-rects) and turn rects off by default.Sun, 10 Apr 2011 15:57:48 +0200, by Simon Cross
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Make wine py2exe builder work.Sun, 10 Apr 2011 15:07:08 +0200, by Simon Cross
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Project against absences of __file__.Sun, 10 Apr 2011 15:06:50 +0200, by Simon Cross
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Fix name of game.Sun, 10 Apr 2011 15:06:16 +0200, by Simon Cross
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Use "hg archive" instead of "cp -r" for build.Sun, 10 Apr 2011 14:07:09 +0200, by Jeremy Thurgood
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Fixed MacOS X packaging, updated .hgignore.Sun, 10 Apr 2011 13:59:30 +0200, by Jeremy Thurgood
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Further usage improvementsSun, 10 Apr 2011 10:37:31 +0200, by Stefano Rivera
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Document down keySun, 10 Apr 2011 10:06:38 +0200, by Stefano Rivera
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More bugsSun, 10 Apr 2011 10:00:16 +0200, by Stefano Rivera
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made agreement depend on both rice and document; made table squareSun, 10 Apr 2011 02:55:00 +0200, by Adrianna Pińska
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Packaging scriptsSun, 10 Apr 2011 02:36:06 +0200, by Stefano Rivera
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Fix dialogue tree bug.Sun, 10 Apr 2011 02:32:42 +0200, by Simon Cross
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Kanede vanishes againSun, 10 Apr 2011 02:33:35 +0200, by Neil Muller
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Finish geisha fish subplot.Sun, 10 Apr 2011 02:28:46 +0200, by Jeremy Thurgood
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More bugsSun, 10 Apr 2011 02:23:13 +0200, by Stefano Rivera
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Add build-y stuff to .hgignore.Sun, 10 Apr 2011 02:21:32 +0200, by Simon Cross
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Record bugsSun, 10 Apr 2011 02:19:24 +0200, by Stefano Rivera
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Add final pyweek screenshots.Sun, 10 Apr 2011 02:15:26 +0200, by Simon Cross
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Celestial Doorway now counts tails.Sun, 10 Apr 2011 02:09:19 +0200, by Jeremy Thurgood
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Fix bug.Sun, 10 Apr 2011 02:02:53 +0200, by Simon Cross
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build_unixSun, 10 Apr 2011 02:02:06 +0200, by Stefano Rivera
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Parital geisha missionSun, 10 Apr 2011 01:59:40 +0200, by Neil Muller
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Add function for warping in NPCs.Sun, 10 Apr 2011 01:59:29 +0200, by Simon Cross
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victory scene hacked inSun, 10 Apr 2011 01:58:50 +0200, by Adrianna Pińska
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Allow interacting with tetsuo to trigger the start of the conversation.Sun, 10 Apr 2011 01:55:24 +0200, by Simon Cross
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Fix bug where one NPC's dialogue could close anothers.Sun, 10 Apr 2011 01:54:58 +0200, by Simon Cross
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Pretty-print save game JSON.Sun, 10 Apr 2011 01:49:55 +0200, by Jeremy Thurgood
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Debug print cleanup.Sun, 10 Apr 2011 01:46:10 +0200, by Jeremy Thurgood
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Rename distribution nameSun, 10 Apr 2011 01:36:11 +0200, by Stefano Rivera
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Tear kimonoSun, 10 Apr 2011 01:28:03 +0200, by Neil Muller