Mercurial > skaapsteker
graph
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Press p to pause.Wed, 06 Apr 2011 11:52:03 +0200, by Simon Cross
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if year in range(1980, 1990): continue # how can we sleep while the kitsune is stuck to the floor?Wed, 06 Apr 2011 01:35:20 +0200, by Simon Cross
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dialogue tree for temple guardWed, 06 Apr 2011 01:04:43 +0200, by Adrianna PiĆska
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Replace scene .freeze and .thaw methods with .enter and .leave.Wed, 06 Apr 2011 00:49:16 +0200, by Simon Cross
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Replace key repeating with custom tracking of fast keys.Wed, 06 Apr 2011 00:41:19 +0200, by Simon Cross
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Screenshot for day 3Wed, 06 Apr 2011 00:41:50 +0200, by Stefano Rivera
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Twiddle player animation behaviourWed, 06 Apr 2011 00:03:03 +0200, by Neil Muller
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Set key repeating.Wed, 06 Apr 2011 00:19:33 +0200, by Simon Cross
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Rename ._game_state to game_state for consistency with engine and since everyone and their dog has access to it. :)Wed, 06 Apr 2011 00:09:56 +0200, by Simon Cross
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Remove unnecessary setting of _game_state in sub-class of Scene.Wed, 06 Apr 2011 00:01:59 +0200, by Simon Cross
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Better Item placement.Wed, 06 Apr 2011 00:02:41 +0200, by Jeremy Thurgood
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Fix items, and stop the tea from looking like a monk.Tue, 05 Apr 2011 23:35:55 +0200, by Jeremy Thurgood
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Neatean _check_mask a bit.Tue, 05 Apr 2011 23:29:26 +0200, by Simon Cross
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Don't stand in the air.Tue, 05 Apr 2011 23:18:54 +0200, by Simon Cross
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Fix typo in comment.Tue, 05 Apr 2011 23:18:02 +0200, by Simon Cross