Mercurial > skaapsteker
graph
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More work on shield.Sat, 09 Apr 2011 18:22:27 +0200, by Simon Cross
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Start of shield for player.Sat, 09 Apr 2011 18:18:02 +0200, by Simon Cross
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WTF. Redid change which got eaten.Sat, 09 Apr 2011 18:21:37 +0200, by Adrianna Pińska
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multicoloured oniSat, 09 Apr 2011 18:19:48 +0200, by Adrianna Pińska
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music and sound effectsSat, 09 Apr 2011 18:15:19 +0200, by anna
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Pass bounds to sprite.fix_boundsSat, 09 Apr 2011 18:11:56 +0200, by Neil Muller
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Remove pyc filesSat, 09 Apr 2011 18:11:32 +0200, by Neil Muller
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Add music dirSat, 09 Apr 2011 18:07:45 +0200, by Neil Muller
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Show recharge in tailsSat, 09 Apr 2011 17:54:52 +0200, by Stefano Rivera
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stuff in theatreSat, 09 Apr 2011 17:51:36 +0200, by Adrianna Pińska
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edited item textSat, 09 Apr 2011 17:43:39 +0200, by anna
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Kill sprites that leave the level area.Sat, 09 Apr 2011 17:42:20 +0200, by Simon Cross
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Signal fire, Skulls, cloudSat, 09 Apr 2011 17:40:21 +0200, by Stefano Rivera
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mergeSat, 09 Apr 2011 17:36:48 +0200, by Adrianna Pińska
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Geisha's roomsSat, 09 Apr 2011 17:36:31 +0200, by Adrianna Pińska
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Signal fire.Sat, 09 Apr 2011 17:36:04 +0200, by Jeremy Thurgood
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Per weapon rechargeSat, 09 Apr 2011 17:35:11 +0200, by Stefano Rivera
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Become visible when attacking. Enemies shouldn't attack invisible foxes.Sat, 09 Apr 2011 17:30:09 +0200, by Simon Cross
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Add up-down 'Fying' OniSat, 09 Apr 2011 17:26:25 +0200, by Neil Muller
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Add invisibility power.Sat, 09 Apr 2011 17:23:07 +0200, by Simon Cross
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graphicsmagicked grayscale tailsSat, 09 Apr 2011 17:18:11 +0200, by Stefano Rivera
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stuff in the teahouseSat, 09 Apr 2011 17:14:28 +0200, by Adrianna Pińska
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Tail imagesSat, 09 Apr 2011 17:09:42 +0200, by Stefano Rivera
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Rename tail images to tail names in codeSat, 09 Apr 2011 16:41:27 +0200, by Stefano Rivera
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edited items textSat, 09 Apr 2011 17:05:32 +0200, by anna
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stuff in the roadSat, 09 Apr 2011 16:56:23 +0200, by Adrianna Pińska
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imported patch floor_checksSat, 09 Apr 2011 16:53:38 +0200, by Neil Muller
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Don't allow patrolling monsters to walk off edgesSat, 09 Apr 2011 16:50:54 +0200, by Neil Muller
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Collide with floorsSat, 09 Apr 2011 16:41:38 +0200, by Neil Muller
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Remove redundant checkSat, 09 Apr 2011 16:40:01 +0200, by Neil Muller