Mercurial > skaapsteker
graph
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Some light cleanup.Thu, 07 Apr 2011 19:44:04 +0200, by Jeremy Thurgood
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Button widget for cutsceneThu, 07 Apr 2011 19:25:48 +0200, by Stefano Rivera
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Fix some npc-test and dialogue bugs.Thu, 07 Apr 2011 19:11:08 +0200, by Simon Cross
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tweakThu, 07 Apr 2011 18:51:59 +0200, by Adrianna Pińska
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Add minimal support for player deathThu, 07 Apr 2011 18:13:51 +0200, by Neil Muller
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Add support for background music tracksThu, 07 Apr 2011 16:42:54 +0200, by Neil Muller
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Add update force parameter, so we can transition out of attacking animations even if it introduce a new collisionThu, 07 Apr 2011 15:01:23 +0200, by Neil Muller
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Fix off-by-one errors in attack animation sequenceThu, 07 Apr 2011 14:58:16 +0200, by Neil Muller
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Rename dummy monsterThu, 07 Apr 2011 14:55:29 +0200, by Neil Muller
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Add facing support for attack animationsThu, 07 Apr 2011 14:51:05 +0200, by Neil Muller
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you only get one fishThu, 07 Apr 2011 14:50:17 +0200, by Adrianna Pińska
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Add vase to demonstrate item state testing in dialogues.Thu, 07 Apr 2011 14:39:50 +0200, by Simon Cross
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Hook up attack anaimation (needs facing support still)Thu, 07 Apr 2011 12:38:45 +0200, by Neil Muller
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Rename oni sprites to match loading codeThu, 07 Apr 2011 12:38:22 +0200, by Neil Muller
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Add testing of triggers and entry / exit functions.Thu, 07 Apr 2011 11:05:54 +0200, by Simon Cross