Mercurial > skaapsteker
graph
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Added tag 0.2 for changeset 03445a502b26Sun, 10 Apr 2011 20:07:35 +0200, by Simon Cross
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Version 0.2Sun, 10 Apr 2011 20:07:02 +0200, by Simon Cross
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Remove don't crash if we're colliding with a player after being bounced off the floor pyweek12Sun, 10 Apr 2011 18:39:18 +0200, by Neil Muller
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Coding Deadline 0.1 upload to pyweek.org pyweek12Sun, 10 Apr 2011 19:54:21 +0200, by Stefano Rivera
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Fix small typo. Celestial sphere only requires 8 tails to enter.Sun, 10 Apr 2011 19:51:29 +0200, by Simon Cross
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Drop trailing colonSun, 10 Apr 2011 19:44:20 +0200, by Stefano Rivera
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Update .hgignore, use globs where possibleSun, 10 Apr 2011 19:36:30 +0200, by Stefano Rivera
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WalkthroughSun, 10 Apr 2011 19:36:15 +0200, by Stefano Rivera
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Fix skip sabotaging deal bugSun, 10 Apr 2011 19:29:40 +0200, by Neil Muller
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Remove don't crash if we're colliding with a player after being bounced off the floorSun, 10 Apr 2011 18:39:18 +0200, by Neil Muller
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Fix kumiko's positionSun, 10 Apr 2011 18:31:06 +0200, by Neil Muller
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Level shot toolSun, 10 Apr 2011 17:56:19 +0200, by Stefano Rivera
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s/facking/facing/Sun, 10 Apr 2011 17:56:10 +0200, by Stefano Rivera
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BUGSSun, 10 Apr 2011 17:05:01 +0200, by Stefano Rivera
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Magical appearing and disappearing KanedaSun, 10 Apr 2011 17:03:05 +0200, by Neil Muller
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Fix duplicate conditionSun, 10 Apr 2011 17:02:45 +0200, by Neil Muller
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include run_game.py in Unix tarballSun, 10 Apr 2011 16:22:05 +0200, by Stefano Rivera
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Don't steal life from skullsSun, 10 Apr 2011 16:17:21 +0200, by Stefano Rivera
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don't remove kaneda from the geisha room too early (looks weird, but fixes crash)Sun, 10 Apr 2011 15:59:59 +0200, by Neil Muller
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Invert --no-rects option (its now --show-rects) and turn rects off by default.Sun, 10 Apr 2011 15:57:48 +0200, by Simon Cross
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Make wine py2exe builder work.Sun, 10 Apr 2011 15:07:08 +0200, by Simon Cross
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Project against absences of __file__.Sun, 10 Apr 2011 15:06:50 +0200, by Simon Cross
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Fix name of game.Sun, 10 Apr 2011 15:06:16 +0200, by Simon Cross
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Use "hg archive" instead of "cp -r" for build.Sun, 10 Apr 2011 14:07:09 +0200, by Jeremy Thurgood
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Fixed MacOS X packaging, updated .hgignore.Sun, 10 Apr 2011 13:59:30 +0200, by Jeremy Thurgood
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Further usage improvementsSun, 10 Apr 2011 10:37:31 +0200, by Stefano Rivera
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Document down keySun, 10 Apr 2011 10:06:38 +0200, by Stefano Rivera
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More bugsSun, 10 Apr 2011 10:00:16 +0200, by Stefano Rivera
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made agreement depend on both rice and document; made table squareSun, 10 Apr 2011 02:55:00 +0200, by Adrianna Pińska
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Packaging scriptsSun, 10 Apr 2011 02:36:06 +0200, by Stefano Rivera
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Fix dialogue tree bug.Sun, 10 Apr 2011 02:32:42 +0200, by Simon Cross
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Kanede vanishes againSun, 10 Apr 2011 02:33:35 +0200, by Neil Muller
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Finish geisha fish subplot.Sun, 10 Apr 2011 02:28:46 +0200, by Jeremy Thurgood
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More bugsSun, 10 Apr 2011 02:23:13 +0200, by Stefano Rivera
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Add build-y stuff to .hgignore.Sun, 10 Apr 2011 02:21:32 +0200, by Simon Cross
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Record bugsSun, 10 Apr 2011 02:19:24 +0200, by Stefano Rivera
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Add final pyweek screenshots.Sun, 10 Apr 2011 02:15:26 +0200, by Simon Cross
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Celestial Doorway now counts tails.Sun, 10 Apr 2011 02:09:19 +0200, by Jeremy Thurgood
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Fix bug.Sun, 10 Apr 2011 02:02:53 +0200, by Simon Cross
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build_unixSun, 10 Apr 2011 02:02:06 +0200, by Stefano Rivera
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Parital geisha missionSun, 10 Apr 2011 01:59:40 +0200, by Neil Muller
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Add function for warping in NPCs.Sun, 10 Apr 2011 01:59:29 +0200, by Simon Cross
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victory scene hacked inSun, 10 Apr 2011 01:58:50 +0200, by Adrianna Pińska
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Allow interacting with tetsuo to trigger the start of the conversation.Sun, 10 Apr 2011 01:55:24 +0200, by Simon Cross
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Fix bug where one NPC's dialogue could close anothers.Sun, 10 Apr 2011 01:54:58 +0200, by Simon Cross
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Pretty-print save game JSON.Sun, 10 Apr 2011 01:49:55 +0200, by Jeremy Thurgood
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Debug print cleanup.Sun, 10 Apr 2011 01:46:10 +0200, by Jeremy Thurgood
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Rename distribution nameSun, 10 Apr 2011 01:36:11 +0200, by Stefano Rivera
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Tear kimonoSun, 10 Apr 2011 01:28:03 +0200, by Neil Muller
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Work on geisha roomSun, 10 Apr 2011 01:07:32 +0200, by Neil Muller
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Fishmonger now mongers fish.Sun, 10 Apr 2011 01:14:14 +0200, by Jeremy Thurgood
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Much simpler py2exe file.Sun, 10 Apr 2011 01:09:37 +0200, by Simon Cross
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Script file for launching py2exe test console.Sun, 10 Apr 2011 01:09:27 +0200, by Simon Cross
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Remove Kaneda after the deal is offSun, 10 Apr 2011 00:44:04 +0200, by Neil Muller
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Sort out setup.py imports, use find_packages()Sun, 10 Apr 2011 00:41:43 +0200, by Stefano Rivera
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Make business standingSun, 10 Apr 2011 00:40:27 +0200, by Neil Muller
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Add document alteringSun, 10 Apr 2011 00:39:24 +0200, by Neil Muller
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tofu on celestial planeSun, 10 Apr 2011 00:39:24 +0200, by Adrianna Pińska
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oopsSun, 10 Apr 2011 00:39:11 +0200, by Adrianna Pińska
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Remaing sounds that need to be used.Sun, 10 Apr 2011 00:35:42 +0200, by Simon Cross
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Correct data location in setup.pySun, 10 Apr 2011 00:35:25 +0200, by Stefano Rivera
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Hook up projectile sounds.Sun, 10 Apr 2011 00:33:06 +0200, by Simon Cross
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Exclude NPC's from gravitySun, 10 Apr 2011 00:32:24 +0200, by Neil Muller
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More cannon stuffSat, 09 Apr 2011 23:40:50 +0200, by Neil Muller
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Fix theatre mission.Sun, 10 Apr 2011 00:26:39 +0200, by Jeremy Thurgood
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Skulls to BEHINDSun, 10 Apr 2011 00:22:27 +0200, by Stefano Rivera
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tofu in the theatreSun, 10 Apr 2011 00:21:51 +0200, by Adrianna Pińska
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Add tearing rice sound. Only smash breakables once.Sun, 10 Apr 2011 00:19:20 +0200, by Simon Cross
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Remove all tails by defaultSun, 10 Apr 2011 00:18:36 +0200, by Stefano Rivera
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tofu in geisha room, and all scrollsSun, 10 Apr 2011 00:14:30 +0200, by Adrianna Pińska
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Add support for sounds for breaking objects.Sun, 10 Apr 2011 00:11:18 +0200, by Simon Cross
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Skeleton for dead monstersSun, 10 Apr 2011 00:09:20 +0200, by Stefano Rivera
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Remove unused imports.Sat, 09 Apr 2011 23:49:33 +0200, by Simon Cross
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Stop Sasuke falling off the worldSat, 09 Apr 2011 23:47:58 +0200, by Neil Muller
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More cannon stuffSat, 09 Apr 2011 23:40:50 +0200, by Neil Muller
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Hook up if choices in haiku battle.Sat, 09 Apr 2011 23:46:07 +0200, by Simon Cross
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add tofu and scroll totals to the hudSat, 09 Apr 2011 23:45:00 +0200, by Adrianna Pińska
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Move skaapsteker behind stuff and make haiku scrolls display text on collection.Sat, 09 Apr 2011 23:45:00 +0200, by Jeremy Thurgood
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Add support for 'if': '...' to dialogue choices.Sat, 09 Apr 2011 23:36:05 +0200, by Simon Cross
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Move kindling slightly to make it more visible.Sat, 09 Apr 2011 23:33:14 +0200, by Jeremy Thurgood
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tofu in the tea houseSat, 09 Apr 2011 23:22:43 +0200, by Adrianna Pińska
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proper image for documentSat, 09 Apr 2011 23:22:28 +0200, by Adrianna Pińska
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fixed no mask againnnnnnnnSat, 09 Apr 2011 23:22:02 +0200, by Adrianna Pińska
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added facings for kaneda and tetsuoSat, 09 Apr 2011 23:21:42 +0200, by Adrianna Pińska
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Better signal fire interaction.Sat, 09 Apr 2011 23:28:12 +0200, by Jeremy Thurgood
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Make Sasuke standingSat, 09 Apr 2011 23:22:15 +0200, by Neil Muller
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Skaapsteker in the bamboo.Sat, 09 Apr 2011 23:21:07 +0200, by Jeremy Thurgood
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Mark bug as fixed.Sat, 09 Apr 2011 23:20:37 +0200, by Simon Cross
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Kill the tea cup when the monk takes it.Sat, 09 Apr 2011 23:17:15 +0200, by Simon Cross
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Move Sasuke away from canonSat, 09 Apr 2011 23:17:16 +0200, by Neil Muller
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Make Sasuke non-blocking againSat, 09 Apr 2011 23:14:21 +0200, by Neil Muller
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Force facingSat, 09 Apr 2011 23:13:53 +0200, by Neil Muller
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Add >> Leave to NotificationsSat, 09 Apr 2011 23:14:55 +0200, by Stefano Rivera
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Mark bug as fixed.Sat, 09 Apr 2011 23:14:19 +0200, by Simon Cross
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Pause music when pressing pause in level.Sat, 09 Apr 2011 23:13:40 +0200, by Simon Cross
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Noted bug from marcog.Sat, 09 Apr 2011 23:10:10 +0200, by Jeremy Thurgood
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Update helpSat, 09 Apr 2011 23:09:29 +0200, by Stefano Rivera
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Add remaining tails.Sat, 09 Apr 2011 23:06:48 +0200, by Simon Cross
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Remove 1st set of blocking samuriSat, 09 Apr 2011 22:40:25 +0200, by Neil Muller
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Hook up three more tails.Sat, 09 Apr 2011 22:58:32 +0200, by Simon Cross
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Music in cutscenesSat, 09 Apr 2011 22:56:02 +0200, by Stefano Rivera
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tofu in market and fishmonger's houseSat, 09 Apr 2011 22:53:33 +0200, by Adrianna Pińska
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Record bugSat, 09 Apr 2011 22:50:20 +0200, by Stefano Rivera
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Fix item dropping bug.Sat, 09 Apr 2011 22:47:21 +0200, by Simon Cross
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Allow K_SPACE wherever we allow K_RETURN.Sat, 09 Apr 2011 22:42:55 +0200, by Jeremy Thurgood
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Add tails back to game state.Sat, 09 Apr 2011 22:42:06 +0200, by Simon Cross
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Tweak gamestate to fail earlier on unknown items.Sat, 09 Apr 2011 22:41:38 +0200, by Simon Cross
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Add Victory CutScene (and refactor CutScenes)Sat, 09 Apr 2011 22:37:59 +0200, by Stefano Rivera
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Fix inventory item fetching.Sat, 09 Apr 2011 22:37:50 +0200, by Simon Cross
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Support item dropping (specifically tails). Have monk drop tail.Sat, 09 Apr 2011 22:28:03 +0200, by Simon Cross
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Rekill zombie player_action methodsSat, 09 Apr 2011 22:25:43 +0200, by Neil Muller
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Refix litness stateSat, 09 Apr 2011 22:25:05 +0200, by Neil Muller
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Add default facing to blocking NPCsSat, 09 Apr 2011 22:18:20 +0200, by Neil Muller
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Start new game when using --levelSat, 09 Apr 2011 22:22:06 +0200, by Stefano Rivera