Mercurial > skaapsteker
view scripts/darwin-py2app.sh @ 570:f6a0fbf918fd
Packaging scripts
author | Stefano Rivera <stefano@rivera.za.net> |
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date | Sun, 10 Apr 2011 02:36:06 +0200 |
parents | |
children | 62666b542afe |
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#!/bin/sh # Copyright 2009 Jeremy Thurgood <firxen+rinkhals@gmail.com> # GPL - see COPYING for details # # Usage: darwin-py2app GAME_NAME="nine-tails" NT_VERSION=`sed -nre 's/VERSION_STR = "(.*)"/\1/p' setup.py` BUILD_NAME="${GAME_NAME}-${NT_VERSION}" BUILD_FOLDER="build/${GAME_NAME}" DMG_NAME="${BUILD_NAME}.dmg" PY2APP_LOG="py2app.log" BASEDIR=`pwd` echo "=== Setting up build environment ===" ./scripts/build_unix.sh cd ${BUILD_FOLDER} # find data -name '*.svg' -delete echo "" echo "=== Running python setup.py ===" echo " Nine Tales version: ${NT_VERSION}" echo " Writing log to ${PY2APP_LOG}" python setup.py py2app >${PY2APP_LOG} 2>&1 echo "" echo "=== Removing useless cruft that just takes up space ===" echo "" for dir in docs examples tests; do find "dist/" -path "*/Resources/lib/*/pygame/${dir}/*" -delete done echo "=== Building DMG ===" echo "" cd ${BASEDIR} pwd rm dist/${DMG_NAME} > /dev/null hdiutil create -srcfolder ${BUILD_FOLDER}/dist/*.app/ dist/${DMG_NAME} echo "" echo "=== Done ===" echo "" du -sh dist/* | sed 's/^/ /' echo ""