Mercurial > skaapsteker
view data/levels/temple_grounds.json @ 270:e47efa33903b
Fixed key sequence handling.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Fri, 08 Apr 2011 17:13:25 +0200 |
parents | afd9256ad682 |
children | e006ec7b3d8f |
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{ "description": "The temple grounds", "backgrounds": [ "background_01_back.png" ], "tileset": "blue", "tiles": [ "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", "X{..........................................}X", "Xq.?...............?.........................X", "XXXd=--+bXXXd=--+bXXXd=--+bXXXd=--+bXXXd=>...X", "X{...........................................X", "X..................................?........pX", "X...<+bXXXd=--+bXXXd=--+bXXXd=--+bXXXd=--+bXXX", "X...........................................}X", "Xq........?..................................X", "XXXd=--+bXXXd=--+bXXXd=--+bXXXd=--+bXXXd=>...X", "X{...........................................X", "X.........................?.................pX", "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" ], "enemies": [ {"type": "RedOni", "pos": [19, 2], "direction": "left" }, {"type": "RedOni", "pos": [35, 5], "direction": "right" }, {"type": "RedOni", "pos": [10, 8], "direction": "left" }, {"type": "RedOni", "pos": [26, 11], "direction": "right" } ], "doorways": { "starting": {"type": "StartingDoorway", "pos": [3, 2], "facing": "right"} } }