view run_game.py @ 555:b83ca72063ea

Fix bug where one NPC's dialogue could close anothers.
author Simon Cross <hodgestar@gmail.com>
date Sun, 10 Apr 2011 01:54:58 +0200
parents d6fd1a0b192a
children
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import skaapsteker.__main__
if __name__ == "__main__":
    skaapsteker.__main__.main()