view data/levels/level4.json @ 155:b2e0f1246c38

Hook up bitmasked based collisions (mask caching may be unnecessary, please comment on whether this effects performance for you).
author Simon Cross <hodgestar@gmail.com>
date Tue, 05 Apr 2011 22:51:14 +0200
parents a770ac0c3385
children 30ae3c681507
line wrap: on
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{
    "backgrounds": [
        "dummy.png",
        "dummy-fg.png"
    ],
    "tileset": "fan_green",
    "tiles": [
        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
        "X{................}X{...................................................}X",
        "X..................X.....................................................X",
        "XXXXX)..(XXXXXXXXXXXXXXXXXXXX)..(XXXXXXXXXXXXXXXXXXXXX)..(XXXXXXXXXXXXXXXX",
        "X{........}X{.............................}X{...........................}X",
        "X..........X...............................X.............................X",
        "X..(XXXXXXXXXXXXXXXXXXXX)..(XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX)..(XXXXXXXXX",
        "X...........................}X{...........................}X{...........}X",
        "X............................X.............................X.............X",
        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX)..(XXXXXXXX)..(XXXXXXXXXXXXXXXXXXXXX)..(XX",
        "X{..................................}X{.................................}X",
        "X....................................X...................................X",
        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
    ],
    "enemies": [],
    "sprites": [],
    "player": {}
}