Mercurial > skaapsteker
view README.txt @ 155:b2e0f1246c38
Hook up bitmasked based collisions (mask caching may be unnecessary, please comment on whether this effects performance for you).
author | Simon Cross <hodgestar@gmail.com> |
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date | Tue, 05 Apr 2011 22:51:14 +0200 |
parents | df7dc1fdf8c4 |
children |
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Nine Tales ========== Entry in PyWeek #12 <http://www.pyweek.org/12/> URL: http://pyweek.org/e/skaapsteker Team: Skaapsteker Members: Adrianna Pinska, Anna Malczyk, Jeremy Thurgood, Neil Muller, Oliver Hambsch, Simon Cross, Stefano Rivera License: MIT, see LICENSE.txt Dependancies ------------ Python >= 2.6 (not Python 3) pygame >= 1.8 Running the Game ---------------- On Windows or Mac OS X, locate the "run_game.pyw" file and double-click it. Othewise open a terminal / console and "cd" to the game directory and run: python run_game.py How to Play the Game -------------------- Use arrow keys and Enter to navigate menus. Use arrow keys to move the kitsune around the screen. X and Z are your fire buttons. Press Q or Escape to quit. Development notes ----------------- Creating a source distribution with:: python setup.py sdist You may also generate Windows executables and OS X applications:: python setup.py py2exe python setup.py py2app Upload files to PyWeek with:: python pyweek_upload.py Upload to the Python Package Index with:: python setup.py register python setup.py sdist upload