view data/levels/level5.json @ 264:afd9256ad682

Move between doorways. (Still with hacky collision limiting.)
author Jeremy Thurgood <firxen@gmail.com>
date Fri, 08 Apr 2011 14:54:31 +0200
parents 30ae3c681507
children
line wrap: on
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{
    "backgrounds": [
        "dummy.png",
        "dummy-fg.png"
    ],
    "tileset": "fan_gold",
    "tiles": [
        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
        "X........................................................................X",
        "X.................................................().....................X",
        "X.....()....................pXXXXXXXXXXq.................................X",
        "X......................pq...XXXXXXXXXXXX......pq......pXXXXXXXXXXXq......X",
        "X......................bd...bXXd{..}bXXd......bd......XXXXXXXXXXXXX......X",
        "X.....................................................bXXd{...}bXXd......X",
        "X.........pXXXXXXXXXXq...................................................X",
        "X.........XXXXXXXXXXXX....................().............................X",
        "X.........bXXd{..}bXXd........pq..........................().............X",
        "X.............................bd.........................................X",
        "X.....................................pXXXXXXXXXXXXXq....................X",
        "X.....................................XXXXXXXXXXXXXXX=--------+XXXXXXXXXXX",
        "XXXXXXXXXXXXXX=---->...<-----+bd=----+bXXd{.....}bXXd..........XXXXXXXXXXX",
        "XXXXXXXXXXXXXX.................................................bXXd{....}X",
        "X{.......}bXXd...........................................................X",
        "X.................().....................................................X",
        "X.......................................................()...............X",
        "X.........................pXXXXXXXXXXXXXXXq..............................X",
        "X.........................XXXXXXXXXXXXXXXXX..............................X",
        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
    ],
    "enemies": [],
    "sprites": [],
    "doorways": {
        "starting": {"type": "StartingDoorway", "pos": [5, 2], "facing": "right"}
    }
}