Mercurial > skaapsteker
view data/levels/level1.json @ 28:94d5ebaa912f
Example for global sprite importing.
author | Simon Cross <hodgestar@gmail.com> |
---|---|
date | Sun, 03 Apr 2011 18:41:52 +0200 |
parents | c0545443e242 |
children | 7d411ed02eac |
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{ "background": "dummy.png", "tileset": "dummy", "tiles": [ "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", "X.......................................X................................X", "X.......................................X................................X", "X.......................................XXXXX---.........................X", "X-----------XXXX.........................................................X", "X...........XXXX.........................................................X", "X...........XXXX------------XXXX-----------------------------------------X", "X..........................XXXXX.........................................X", "X.........................XXXXXX.........................................X", "X........................XXXXXXXXXXXXXXX.................................X", "XXXXXXXX................XXXXXXXXXXXXXXXX.................................X", "XXXXXXXX...............XXXXXXXXX.........................................X", "XXXXXXXX..............XXXXXXXXXX.........................................X", "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" ], "enemies": [ {"type": "Dummy", "pos": [2, 2], "direction": "left" } ], "sprites": [ {"type": "enemies.Dummy", "pos": [2, 2], "direction": "left" } ] }