view skaapsteker/constants.py @ 134:4713a2a3b0be

Initial cutscene screen
author Stefano Rivera <stefano@rivera.za.net>
date Tue, 05 Apr 2011 00:06:07 +0200
parents 12ec95a2e8ea
children 0ad313ec564d
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# Useful constants
# copyright skaapsteker team (see COPYRIGHT file for details)

SCREEN = (800, 600)
FREQ = 44100   # same as audio CD
BITSIZE = -16  # unsigned 16 bit
CHANNELS = 2   # 1 == mono, 2 == stereo
BUFFER = 1024  # audio buffer size in no. of samples

DEBUG = True

EPSILON = 1e-10

# Layer defination
class Layers(object):
    BACKGROUND = 0  # Absolute background
    BEHIND = 1  # Layer behind the player
    PLAYER = 2  # Layer of the player and enemies
    IN_FRONT = 3 # Layer in front of the player
    FOREGROUND = 4  # Absolute foreground