Mercurial > skaapsteker
view data/levels/level1.json @ 59:1be1ca704346
Add Layers constants. Set Monsters to player's layer by default
author | Neil Muller <drnlmuller@gmail.com> |
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date | Sun, 03 Apr 2011 22:02:19 +0200 |
parents | a18bf35519f3 |
children | b88dbeb8b245 |
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{ "backgrounds": [ "dummy.png", "dummy-fg.png" ], "tileset": "dummy", "tiles": [ "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", "X.......................................X................................X", "X.......................................X................................X", "X.......................................XXXXX---.........................X", "X-----------XXXX.........................................................X", "X...........XXXX.........................................................X", "X...........XXXX------------XXXX-----------------------------------------X", "X..........................XXXXX.........................................X", "X.........................XXXXXX.........................................X", "X........................XXXXXXXXXXXXXXX.................................X", "XXXXXXXX................XXXXXXXXXXXXXXXX.................................X", "XXXXXXXX...............XXXXXXXXX.........................................X", "XXXXXXXX..............XXXXXXXXXX.........................................X", "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" ], "enemies": [ {"type": "Dummy", "pos": [4, 2], "direction": "left" } ], "sprites": [ {"type": "enemies.Dummy", "pos": [2, 2], "direction": "left" } ] }