view skaapsteker/data.py @ 58:04e83cf43329

Add convert_alpha to load_image
author Neil Muller <drnlmuller@gmail.com>
date Sun, 03 Apr 2011 21:41:43 +0200
parents addaa5b857d6
children bf4adb40ca3c
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'''Simple data loader module.

Loads data files from the "data" directory shipped with a game.

Enhancing this to handle caching etc. is left as an exercise for the reader.

Note that pyglet users should probably just add the data directory to the
pyglet.resource search path.
'''

import os

import pygame.image
import pygame.display


data_py = os.path.abspath(os.path.dirname(__file__))
data_dir = os.path.normpath(os.path.join(data_py, '..', 'data'))


def filepath(filename):
    '''Determine the path to a file in the data directory.
    '''
    return os.path.join(data_dir, filename)


def load(filename, mode='rb'):
    '''Open a file in the data directory.

    "mode" is passed as the second arg to open().
    '''
    return open(os.path.join(data_dir, filename), mode)


IMAGES = {}

def load_image(filename):
    if filename not in IMAGES:
        IMAGES[filename] = pygame.image.load(load(filename))
        if pygame.display.get_init():
            IMAGES[filename] = IMAGES[filename].convert_alpha(pygame.display.get_surface())
    return IMAGES[filename]