Mercurial > skaapsteker
diff skaapsteker/engine.py @ 262:de60329cfc9f
Factor out sound stuff
author | Neil Muller <drnlmuller@gmail.com> |
---|---|
date | Fri, 08 Apr 2011 11:29:37 +0200 |
parents | 8d7edd77bfbf |
children | afd9256ad682 |
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--- a/skaapsteker/engine.py Fri Apr 08 10:40:16 2011 +0200 +++ b/skaapsteker/engine.py Fri Apr 08 11:29:37 2011 +0200 @@ -8,7 +8,7 @@ class Engine(object): - def __init__(self): + def __init__(self, soundsystem): # avoid circular imports from .gamestate import GameState self._framerate = 60 @@ -16,8 +16,10 @@ self._fpss = [self._framerate] * 100 self._cur_frame = 0 self.game_state = GameState("game.json") + self.soundsystem = soundsystem def change_scene(self, next_scene): + self.soundsystem.stop_music() if self._current_scene is not None: self._current_scene.leave() self._current_scene = next_scene @@ -51,9 +53,10 @@ class Scene(object): - def __init__(self, game_state): + def __init__(self, game_state, soundsystem): self.widgets = [] self.game_state = game_state + self._soundsystem = soundsystem def post(self, ev): """Post an event to pygame's event loop."""