Mercurial > skaapsteker
diff data/game.json @ 189:9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
author | Simon Cross <hodgestar@gmail.com> |
---|---|
date | Wed, 06 Apr 2011 21:14:26 +0200 |
parents | e1dd3b785269 |
children | 7a4e7859bc26 |
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--- a/data/game.json Wed Apr 06 21:02:38 2011 +0200 +++ b/data/game.json Wed Apr 06 21:14:26 2011 +0200 @@ -1,10 +1,24 @@ { + "fox": { + "item": null + }, "missions": { - "monk_tea": { - "items": {} - } + "monk_tea": {} + }, + "items": { + "tealeaf": { "type": "TeaLeaf", "level": "level1", "pos": [8, 3] }, + "teacup": { "type": "TeaCup", "level": "level1", "pos": [10, 3] }, + "teapot": { "type": "TeaPot", "level": "level1", "pos": [12, 3] } }, - "items": [ - {"type": "Dummy", "level": "level1", "pos": [8, 3]} - ] + "npcs": { + "monk": { "type": "Monk", "level": "level1", "pos": [9, 2], "dsm": "npcs/monk.json" }, + "guard": { "type": "Guard", "level": "level2", "pos": [10, 3], "dsm": "npcs/guard.json" } + }, + "levels": { + "level1" : "level1", + "level2" : "level2", + "level3" : "level3", + "level4" : "level4", + "level5" : "level5" + } } \ No newline at end of file