diff scripts/level-editor @ 75:95cb0b575e05

Enemies in level editor, tile layers.
author Jeremy Thurgood <firxen@gmail.com>
date Sun, 03 Apr 2011 23:51:09 +0200
parents e4089417766e
children fe8652a060df
line wrap: on
line diff
--- a/scripts/level-editor	Sun Apr 03 23:45:16 2011 +0200
+++ b/scripts/level-editor	Sun Apr 03 23:51:09 2011 +0200
@@ -55,7 +55,7 @@
         clip_rect = pygame.Rect(position, screen_surface.get_size())
         level_surface.set_clip(clip_rect)
         level.draw(level_surface)
-        level.draw_tiles(level_surface)
+        level.sprites.draw(level_surface)
         screen_surface.blit(level_surface, (0, 0), clip_rect)
 
         tilepos = (position[0] // 64, position[1] // 64)