Mercurial > skaapsteker
diff scripts/level-editor @ 50:7d411ed02eac
Initial stab at detecting collisions.
author | Simon Cross <hodgestar@gmail.com> |
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date | Sun, 03 Apr 2011 21:18:31 +0200 |
parents | 416e40b77924 |
children | 43cd89b20492 |
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--- a/scripts/level-editor Sun Apr 03 21:12:34 2011 +0200 +++ b/scripts/level-editor Sun Apr 03 21:18:31 2011 +0200 @@ -52,6 +52,7 @@ clip_rect = pygame.Rect(position, screen_surface.get_size()) level_surface.set_clip(clip_rect) level.draw(level_surface) + level.draw_tiles(level_surface) screen_surface.blit(level_surface, (0, 0), clip_rect) text = skaapsteker.widgets.text.Text("Level: %s.\nOffset: %r"