diff skaapsteker/levelscene.py @ 416:3db2fc263d11

Kill sprites that leave the level area.
author Simon Cross <hodgestar@gmail.com>
date Sat, 09 Apr 2011 17:42:20 +0200
parents a5f54ae9217e
children 845e8e94219f
line wrap: on
line diff
--- a/skaapsteker/levelscene.py	Sat Apr 09 17:40:21 2011 +0200
+++ b/skaapsteker/levelscene.py	Sat Apr 09 17:42:20 2011 +0200
@@ -34,7 +34,7 @@
 
         self._level_surface = self._level.get_surface()
         self._clip_rect = None
-        self._world = physics.World()
+        self._world = physics.World(self._level_surface.get_rect())
         self._paused = False
 
         # Helper images for hud