Mercurial > skaapsteker
diff skaapsteker/levelscene.py @ 248:129afb4417cf
Some light cleanup.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Thu, 07 Apr 2011 19:44:04 +0200 |
parents | 5bbf90e6a94b |
children | 8d7edd77bfbf |
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--- a/skaapsteker/levelscene.py Thu Apr 07 19:25:48 2011 +0200 +++ b/skaapsteker/levelscene.py Thu Apr 07 19:44:04 2011 +0200 @@ -3,20 +3,22 @@ from pygame.locals import (KEYDOWN, KEYUP, K_DOWN, K_ESCAPE, K_LEFT, K_RIGHT, K_SEMICOLON, K_UP, K_p, K_q, K_x, K_z, K_RETURN) +import pygame + from . import options -import engine -import level -import physics -import sprites.player -from skaapsteker.widgets.text import Text -import pygame +from . import engine +from . import level +from . import physics +from .sprites import player +from .widgets.text import Text + class LevelScene(engine.Scene): def __init__(self, game_state, leveldef): super(LevelScene, self).__init__(game_state) - self._player = sprites.player.Player(game_state.world) + self._player = player.Player(game_state.world) self._level = level.Level(leveldef, self._player) self._leveldef = leveldef self._player_dead = False