Mercurial > skaapsteker
comparison skaapsteker/sprites/projectiles.py @ 336:c8fd82ff0c71
Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
author | Simon Cross <hodgestar@gmail.com> |
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date | Sat, 09 Apr 2011 12:29:34 +0200 |
parents | |
children | 8f578fe33fe7 |
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335:c6552e9fc2e1 | 336:c8fd82ff0c71 |
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1 """Things people throw at each other.""" | |
2 | |
3 from .sprites import Projectile | |
4 | |
5 class Fireball(Projectile): | |
6 | |
7 gravitates = True | |
8 | |
9 image_dir = 'sprites/fireball' | |
10 animation_regexes = [ | |
11 ("raining_death", r"^fireball-\d+.png$"), | |
12 ] | |
13 | |
14 def collided_player(self, player): | |
15 print "%s went boom with player" % self | |
16 | |
17 |