comparison data/game.json @ 494:89f5056518cc

Add tails back to game state.
author Simon Cross <hodgestar@gmail.com>
date Sat, 09 Apr 2011 22:42:06 +0200
parents 2521fcb7b6d3
children 70f26b24241c
comparison
equal deleted inserted replaced
493:cb2060f8316f 494:89f5056518cc
153 "aburage_94": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] }, 153 "aburage_94": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] },
154 "aburage_95": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] }, 154 "aburage_95": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] },
155 "aburage_96": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] }, 155 "aburage_96": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] },
156 "aburage_97": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] }, 156 "aburage_97": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] },
157 "aburage_98": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] }, 157 "aburage_98": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] },
158 "aburage_99": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] } 158 "aburage_99": { "type": "Aburage", "level": "celestial_plane", "pos": [1, 1] },
159 "tail_shapeshift": { "type": "ShapeshiftTail", "level": "_limbo", "pos": [1, 1] },
160 "tail_fireball": { "type": "FireballTail", "level": "_limbo", "pos": [1, 1] },
161 "tail_sprint": { "type": "SprintTail", "level": "_limbo", "pos": [1, 1] },
162 "tail_invisibility": { "type": "InvisibilityTail", "level": "_limbo", "pos": [1, 1] },
163 "tail_flight": { "type": "FlightTail", "level": "_limbo", "pos": [1, 1] },
164 "tail_shield": { "type": "ShieldTail", "level": "_limbo", "pos": [1, 1] },
165 "tail_steal": { "type": "StealTail", "level": "_limbo", "pos": [1, 1] },
166 "tail_lightning": { "type": "LightningTail", "level": "_limbo", "pos": [1, 1] }
159 }, 167 },
160 "npcs": { 168 "npcs": {
161 "monk": { "type": "Monk", "level": "temple", "pos": [15, 16], "dsm": "npcs/monk.json", "state": "start" }, 169 "monk": { "type": "Monk", "level": "temple", "pos": [15, 16], "dsm": "npcs/monk.json", "state": "start" },
162 "guard": { "type": "Guard", "level": "temple_grounds", "pos": [5, 11], "dsm": "npcs/guard.json", "state": "start", "block": true }, 170 "guard": { "type": "Guard", "level": "temple_grounds", "pos": [5, 11], "dsm": "npcs/guard.json", "state": "start", "block": true },
163 "hattori": { "type": "Hattori", "level": "road", "pos": [37, 8], "dsm": "npcs/hattori.json", "state": "start", "block": true, "facing": "left" }, 171 "hattori": { "type": "Hattori", "level": "road", "pos": [37, 8], "dsm": "npcs/hattori.json", "state": "start", "block": true, "facing": "left" },