comparison skaapsteker/sprites/player.py @ 439:400d68993977

Become uninvisible when interacting when actionables.
author Simon Cross <hodgestar@gmail.com>
date Sat, 09 Apr 2011 19:28:50 +0200
parents 8ee16cec0f9f
children ae0c67788f96
comparison
equal deleted inserted replaced
438:8ee16cec0f9f 439:400d68993977
334 self.on_solid = False 334 self.on_solid = False
335 335
336 def action_down(self): 336 def action_down(self):
337 if self.flying: 337 if self.flying:
338 return 338 return
339 #self.deltav((0.0, self.terminal_velocity[1] / 2.0))
340 elif self._touching_actionables: 339 elif self._touching_actionables:
340 self.invisible = 0
341 self._touching_actionables[0].player_action(self) 341 self._touching_actionables[0].player_action(self)
342 elif self._me.item is not None and self.on_solid: 342 elif self._me.item is not None and self.on_solid:
343 self.drop_item() 343 self.drop_item()
344 344
345 def _bite_attack(self): 345 def _bite_attack(self):