Mercurial > skaapsteker
annotate data/game.json @ 217:fcc5eca8eaca
Add explicit starting state to avoid it magically appearing later.
author | Simon Cross <hodgestar@gmail.com> |
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date | Thu, 07 Apr 2011 00:59:08 +0200 |
parents | e2acf4663065 |
children | c83f021cc327 |
rev | line source |
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127 | 1 { |
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9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
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2 "fox": { |
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Move fox properties to the world
Neil Muller <drnlmuller@gmail.com>
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3 "item": null, |
e2acf4663065
Move fox properties to the world
Neil Muller <drnlmuller@gmail.com>
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4 "tails" : [], |
e2acf4663065
Move fox properties to the world
Neil Muller <drnlmuller@gmail.com>
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5 "health" : 80 |
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9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
127
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6 }, |
127 | 7 "missions": { |
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Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
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8 "monk_tea": {} |
9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
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9 }, |
9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
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10 "items": { |
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7a4e7859bc26
more realistic level 1
Adrianna Pińska <adrianna.pinska@gmail.com>
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11 "tealeaf": { "type": "TeaLeaf", "level": "level1", "pos": [1, 7] }, |
7a4e7859bc26
more realistic level 1
Adrianna Pińska <adrianna.pinska@gmail.com>
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12 "teacup": { "type": "TeaCup", "level": "level1", "pos": [18, 10] }, |
7a4e7859bc26
more realistic level 1
Adrianna Pińska <adrianna.pinska@gmail.com>
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13 "teapot": { "type": "TeaPot", "level": "level1", "pos": [13, 2] } |
127 | 14 }, |
189
9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
127
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15 "npcs": { |
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fcc5eca8eaca
Add explicit starting state to avoid it magically appearing later.
Simon Cross <hodgestar@gmail.com>
parents:
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16 "monk": { "type": "Monk", "level": "level1", "pos": [15, 16], "dsm": "npcs/monk.json", "state": "start" }, |
fcc5eca8eaca
Add explicit starting state to avoid it magically appearing later.
Simon Cross <hodgestar@gmail.com>
parents:
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17 "guard": { "type": "Guard", "level": "level2", "pos": [10, 3], "dsm": "npcs/guard.json", "state": "start" } |
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Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
127
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18 }, |
9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
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19 "levels": { |
9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
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20 "level1" : "level1", |
9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
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21 "level2" : "level2", |
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Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
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22 "level3" : "level3", |
9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
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23 "level4" : "level4", |
9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
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parents:
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24 "level5" : "level5" |
9d08f99b5ddf
Add npcs to gamestate. Update gamestate. Pass world around a bit. Some other stuff.
Simon Cross <hodgestar@gmail.com>
parents:
127
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25 } |
206
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Move fox properties to the world
Neil Muller <drnlmuller@gmail.com>
parents:
194
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26 } |