Fri, 04 Sep 2009 20:35:55 +0000 |
Simon Cross |
Remove some completed TODOs.
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Fri, 04 Sep 2009 20:31:16 +0000 |
Simon Cross |
Add counts to buildings.
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Fri, 04 Sep 2009 20:25:32 +0000 |
Jeremy Thurgood |
Fixed dangling cursor sprite and did some TODO list maintenance.
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Fri, 04 Sep 2009 20:23:30 +0000 |
Neil Muller |
Animation support
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Fri, 04 Sep 2009 20:16:51 +0000 |
Adrianna Pińska |
layering bugfix; indoor chickens now use normal chicken icons
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Fri, 04 Sep 2009 19:51:19 +0000 |
Adrianna Pińska |
selected chickens are selected
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Fri, 04 Sep 2009 19:49:30 +0000 |
Jeremy Thurgood |
Buildings can affect visual acuity.
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Fri, 04 Sep 2009 19:34:01 +0000 |
Jeremy Thurgood |
Buildings now affect weapon range and accuracy.
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Fri, 04 Sep 2009 19:32:30 +0000 |
Simon Cross |
Put chickens into first empty space in buildings to make it easier to add lots of chickens.
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Fri, 04 Sep 2009 19:27:26 +0000 |
Jeremy Thurgood |
If the closest chicken is gone, clear it.
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Fri, 04 Sep 2009 19:26:02 +0000 |
Adrianna Pińska |
refactor of layers drawn on chicken, to allow for extended functionality
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Fri, 04 Sep 2009 18:45:45 +0000 |
Neil Muller |
Selling eggs at the right price
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Fri, 04 Sep 2009 18:45:06 +0000 |
Neil Muller |
Selling eggs now works
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Fri, 04 Sep 2009 18:17:55 +0000 |
Neil Muller |
Allow selling of chickens in henhouses
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Fri, 04 Sep 2009 18:17:17 +0000 |
Simon Cross |
Don't allow buildings and fences to be built on top of chickens.
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Fri, 04 Sep 2009 18:09:37 +0000 |
Simon Cross |
Commit regenerated splash images.
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Fri, 04 Sep 2009 18:00:59 +0000 |
Jeremy Thurgood |
Use tool with left button, cancel tool with right button.
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Fri, 04 Sep 2009 17:55:16 +0000 |
Adrianna Pińska |
better henhouse
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Fri, 04 Sep 2009 17:53:21 +0000 |
Neil Muller |
Remove hatched eggs
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Fri, 04 Sep 2009 17:49:37 +0000 |
Simon Cross |
Add sprite cursors for building placement.
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Fri, 04 Sep 2009 17:39:29 +0000 |
Adrianna Pińska |
hopefully more obvious building boundaries; fixed building selection sprites
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Fri, 04 Sep 2009 17:17:17 +0000 |
Adrianna Pińska |
better nest
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Fri, 04 Sep 2009 17:12:12 +0000 |
Simon Cross |
Move cursor reset to start of night so it also triggers on using 'n' to finish day.
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Fri, 04 Sep 2009 16:49:38 +0000 |
Simon Cross |
Make 'i' take you from the main menu to the instructions.
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Fri, 04 Sep 2009 16:48:01 +0000 |
Simon Cross |
Lighten help screen. Fix some oddities in darken modifier.
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Fri, 04 Sep 2009 16:35:00 +0000 |
Simon Cross |
Fix typo in reference to MainMenuState.
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Fri, 04 Sep 2009 15:00:54 +0000 |
Neil Muller |
Add basic help screen
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Fri, 04 Sep 2009 07:19:58 +0000 |
Neil Muller |
Some updated notes
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Thu, 03 Sep 2009 23:23:45 +0000 |
Adrianna Pińska |
pedantic building renaming
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Thu, 03 Sep 2009 23:15:08 +0000 |
Simon Cross |
End of day screenshots.
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Thu, 03 Sep 2009 23:12:54 +0000 |
Simon Cross |
Fix tile image for guardtower.
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Thu, 03 Sep 2009 23:11:11 +0000 |
Adrianna Pińska |
armour gets damaged
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Thu, 03 Sep 2009 23:05:36 +0000 |
Simon Cross |
Remove some completed TODO items.
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Thu, 03 Sep 2009 23:03:39 +0000 |
Simon Cross |
Don't allow occupied buildings to be sold (dialog can probably be dropped once buildings show their number of occupants).
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Thu, 03 Sep 2009 23:00:29 +0000 |
Neil Muller |
Make Animals accept Positions when created. move hatch watching from Chicken to Egg
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Thu, 03 Sep 2009 22:59:30 +0000 |
Simon Cross |
Switch building to selected image when building is selected.
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Thu, 03 Sep 2009 22:44:20 +0000 |
Simon Cross |
Make equipment dialog close after selecting an item to sell.
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Thu, 03 Sep 2009 22:42:22 +0000 |
Jeremy Thurgood |
Fixed label alignment.
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Thu, 03 Sep 2009 22:40:20 +0000 |
Adrianna Pińska |
one helmet and vest per chicken
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Thu, 03 Sep 2009 22:38:18 +0000 |
Simon Cross |
Rename get_chicken to get_outside_chicken.
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Thu, 03 Sep 2009 22:35:22 +0000 |
Neil Muller |
Minor cursor bugfixes
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Thu, 03 Sep 2009 22:34:26 +0000 |
Simon Cross |
Implement equipment selling.
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Thu, 03 Sep 2009 22:22:57 +0000 |
Adrianna Pińska |
fixed redrawing
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Thu, 03 Sep 2009 22:19:34 +0000 |
Neil Muller |
Basic cursor support
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Thu, 03 Sep 2009 22:16:09 +0000 |
Adrianna Pińska |
improved equipment layers; unequip method on animal
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Thu, 03 Sep 2009 22:15:35 +0000 |
Neil Muller |
Add support for creting xbm cursors
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Thu, 03 Sep 2009 22:00:28 +0000 |
Simon Cross |
Darken center of game over splash screen to make text legible.
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Thu, 03 Sep 2009 21:50:49 +0000 |
Adrianna Pińska |
armour works now
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Thu, 03 Sep 2009 21:45:57 +0000 |
Simon Cross |
Add splash images to game over screen.
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Thu, 03 Sep 2009 21:23:34 +0000 |
Simon Cross |
Stop background music whenever state changes.
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Thu, 03 Sep 2009 21:15:04 +0000 |
Adrianna Pińska |
game over splash screens
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Thu, 03 Sep 2009 21:09:49 +0000 |
Simon Cross |
Neaten up toolbar.
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Thu, 03 Sep 2009 20:58:34 +0000 |
Simon Cross |
Damn you invisible chickens\!
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Thu, 03 Sep 2009 20:55:12 +0000 |
Simon Cross |
Fix Toolbar width to TOOLBAR_WIDTH by not allowing it to resize.
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Thu, 03 Sep 2009 20:32:56 +0000 |
Simon Cross |
Refactor UI so that only a single gui.App is used. Pass all UI events via main_app. Change Toolbar table to use .td() everywhere. Move toolbar to top.
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Thu, 03 Sep 2009 20:24:37 +0000 |
Adrianna Pińska |
select chicken, henhouse, hendominium or watchtower; fox death, chicken death; muzzle flash
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Thu, 03 Sep 2009 20:12:54 +0000 |
Neil Muller |
More memory for the foxes, to ensure we avoid short loops
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Thu, 03 Sep 2009 20:00:10 +0000 |
Neil Muller |
Reduce gui glitch effect
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Thu, 03 Sep 2009 18:56:40 +0000 |
Jeremy Thurgood |
Took equipment display off the TODO list.
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Thu, 03 Sep 2009 18:46:38 +0000 |
Jeremy Thurgood |
Equipment images.
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Thu, 03 Sep 2009 15:14:13 +0000 |
Neil Muller |
Tweak fox behaviour around henhouses. Add some memory to avoid the indecisive fox loop
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Thu, 03 Sep 2009 14:59:13 +0000 |
Neil Muller |
Add define for henhouses & egg laying.
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Thu, 03 Sep 2009 10:56:38 +0000 |
Simon Cross |
Couple more items for the TODO list from this mornings IRC chatting.
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Wed, 02 Sep 2009 23:08:29 +0000 |
Neil Muller |
Disable timer when game is over
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Wed, 02 Sep 2009 23:01:50 +0000 |
Neil Muller |
Fix crash.
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Wed, 02 Sep 2009 22:57:26 +0000 |
Simon Cross |
The elusive ninja fox in action.
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Wed, 02 Sep 2009 22:48:39 +0000 |
Neil Muller |
Add basic game over screen
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Wed, 02 Sep 2009 22:45:58 +0000 |
Simon Cross |
Splash screen screenshot.
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Wed, 02 Sep 2009 22:38:27 +0000 |
Simon Cross |
TODO loosely based on IRC discussion at end of 2 September.
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Wed, 02 Sep 2009 22:14:55 +0000 |
Simon Cross |
Fix orientation of places in buildings.
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Wed, 02 Sep 2009 22:14:33 +0000 |
Simon Cross |
Check that there is enough cash before logging.
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Wed, 02 Sep 2009 22:11:55 +0000 |
Adrianna Pińska |
armour
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Wed, 02 Sep 2009 22:02:20 +0000 |
Simon Cross |
Add Hendominium image support.
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Wed, 02 Sep 2009 21:58:08 +0000 |
Adrianna Pińska |
hedominium
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Wed, 02 Sep 2009 21:52:52 +0000 |
Simon Cross |
Add lumberjacks.
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Wed, 02 Sep 2009 21:40:47 +0000 |
Jeremy Thurgood |
NINJA FOXES!
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Wed, 02 Sep 2009 21:36:20 +0000 |
Adrianna Pińska |
added title to splash
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Wed, 02 Sep 2009 21:33:53 +0000 |
Simon Cross |
Beware the ninja fox.
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Wed, 02 Sep 2009 21:31:24 +0000 |
Simon Cross |
Fix abode clearing bug.
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Wed, 02 Sep 2009 21:29:25 +0000 |
Adrianna Pińska |
equipped weapons; ninja fox
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Wed, 02 Sep 2009 21:28:04 +0000 |
Simon Cross |
Chickens in buildings\!
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Wed, 02 Sep 2009 21:14:05 +0000 |
Jeremy Thurgood |
Display splash screen and replace window title.
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Wed, 02 Sep 2009 21:00:15 +0000 |
Simon Cross |
Load icons via imagecache.
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Wed, 02 Sep 2009 20:54:47 +0000 |
Neil Muller |
Don't continue the night if we're not doing anything anymore
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Wed, 02 Sep 2009 20:54:45 +0000 |
Adrianna Pińska |
splash png
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Wed, 02 Sep 2009 20:34:21 +0000 |
Jeremy Thurgood |
Added knives, increased rifle prices.
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Wed, 02 Sep 2009 20:31:50 +0000 |
Neil Muller |
Remove debugging prints
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Wed, 02 Sep 2009 20:28:03 +0000 |
Neil Muller |
Remove chicken respawn at day start. Handle eaten chickens in henhouses better
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Wed, 02 Sep 2009 20:20:06 +0000 |
Adrianna Pińska |
nests
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Wed, 02 Sep 2009 20:04:47 +0000 |
Neil Muller |
Add basic chicken->egg cycle
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Wed, 02 Sep 2009 19:40:28 +0000 |
Simon Cross |
Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
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Wed, 02 Sep 2009 19:17:26 +0000 |
Jeremy Thurgood |
Foxes are stealthy now.
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Wed, 02 Sep 2009 19:13:54 +0000 |
David Fraser |
Renamed fire-rifle to fire-machinegun, and added a single-shot rifle
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Wed, 02 Sep 2009 18:55:46 +0000 |
David Fraser |
Removed Creative Commons Sampling licensed files as they are GPL-incompatible and we have alternatives now
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Wed, 02 Sep 2009 18:52:21 +0000 |
Adrianna Pińska |
splash screen plus tweaks
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Wed, 02 Sep 2009 18:47:15 +0000 |
David Fraser |
Added sounds for firing of rifle
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Wed, 02 Sep 2009 18:46:10 +0000 |
Jeremy Thurgood |
Equipment purchasing and some toolbar tweaks.
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Wed, 02 Sep 2009 18:42:00 +0000 |
Simon Cross |
Add occupants and abodes. Allowing moving chickens around.
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Wed, 02 Sep 2009 18:26:15 +0000 |
Neil Muller |
Fix dist metric
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Wed, 02 Sep 2009 18:19:03 +0000 |
Adrianna Pińska |
knife
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Wed, 02 Sep 2009 18:10:52 +0000 |
Simon Cross |
Add chicken moving tool and start of animal placement.
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Wed, 02 Sep 2009 18:09:57 +0000 |
Simon Cross |
Add .covers(tile_pos) to animals (to match similar function on buildings).
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Wed, 02 Sep 2009 18:05:04 +0000 |
Adrianna Pińska |
rifle
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Wed, 02 Sep 2009 17:55:24 +0000 |
Adrianna Pińska |
new dead fox icon
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Wed, 02 Sep 2009 17:26:01 +0000 |
Simon Cross |
Add missing sys import.
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Wed, 02 Sep 2009 17:24:58 +0000 |
Simon Cross |
Re-indent to four spaces.
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Wed, 02 Sep 2009 12:50:28 +0000 |
David Fraser |
Added background music support, and daytime and night time music (really animal sounds, not music)
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Wed, 02 Sep 2009 12:14:24 +0000 |
David Fraser |
Added sounds killing foxes and chickens, and nightfall
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Wed, 02 Sep 2009 11:52:02 +0000 |
David Fraser |
Rather use sound playing (we don't need to stream sound effects from disk), and cache sounds
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Wed, 02 Sep 2009 11:40:51 +0000 |
Neil Muller |
Iterate over a copy of the loop when changing it
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Wed, 02 Sep 2009 11:28:00 +0000 |
David Fraser |
Added the CC-BY licensed sound files so people don't have to download them
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Wed, 02 Sep 2009 11:25:42 +0000 |
David Fraser |
Added some sounds
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Wed, 02 Sep 2009 11:19:18 +0000 |
David Fraser |
Added ability to handle extracting from zip archives after download, although the code is becoming slightly hairy as a result
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Wed, 02 Sep 2009 10:47:46 +0000 |
Neil Muller |
Refactor Fox so we can have different types. Add a greedy fox
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Wed, 02 Sep 2009 10:45:33 +0000 |
Neil Muller |
Make night length a more easily discoverable parameter
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Wed, 02 Sep 2009 10:34:22 +0000 |
David Fraser |
Added ability to initialize sound and play sounds, and handle sound not working / file being missing etc
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Wed, 02 Sep 2009 10:33:35 +0000 |
David Fraser |
Support multiple arguments using os.path.join - better to pass filepath('a', 'b') than filepath('a/b')
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Wed, 02 Sep 2009 10:14:51 +0000 |
David Fraser |
Added lazy login capability so we don't login unless downloading
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Wed, 02 Sep 2009 10:09:34 +0000 |
David Fraser |
Improved login, added sampleswap-sourced public domain sound, handle aiff conversion, don't parse parameters in config files
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Wed, 02 Sep 2009 09:36:38 +0000 |
David Fraser |
Added sample web.ini, and README explaining how it all works
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