Sat, 21 Nov 2009 15:58:54 +0000 |
Simon Cross |
Fix SIMPLIFY for chickens and eggs. Clean-up greedy fox cost overriding.
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Sat, 21 Nov 2009 15:55:32 +0000 |
Simon Cross |
Add method for clearing all chickens (will be useful later). Cache animal positions only just before night starts. Range-check position before adding it to the cache.
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Sat, 21 Nov 2009 15:53:17 +0000 |
Neil Muller |
Use fully rendered map in gameboard choosing screen
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Sat, 21 Nov 2009 15:39:49 +0000 |
Simon Cross |
Override make methods for simplifiable objects.
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Sat, 21 Nov 2009 15:35:23 +0000 |
Adrianna PiĆska |
chickens scatter; chop wood
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Sat, 21 Nov 2009 15:24:56 +0000 |
Simon Cross |
Remove unused imports.
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Sat, 21 Nov 2009 15:24:43 +0000 |
Simon Cross |
Rework Animal.__init__ to make it easier to unsimplify them.
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Sat, 21 Nov 2009 15:22:41 +0000 |
Jeremy Thurgood |
Move hatching logic into chickens.
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Sat, 21 Nov 2009 13:14:47 +0000 |
Neil Muller |
Fix the shifting load screen
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Sat, 21 Nov 2009 13:12:04 +0000 |
Neil Muller |
The buggy load level screen lands
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Sat, 21 Nov 2009 12:58:19 +0000 |
Neil Muller |
The buggy load level screen lands
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Sat, 21 Nov 2009 12:55:08 +0000 |
Simon Cross |
Start of ability to serialize game state.
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Sat, 21 Nov 2009 12:48:12 +0000 |
Jeremy Thurgood |
Dear most illustrious brother, I seek your cooperation with the refactoring of egg layerings and the reloading of guns. Please to provide bank details.
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Sat, 21 Nov 2009 12:07:01 +0000 |
Jeremy Thurgood |
Add Sniper Rifle and give guns limited ammunition.
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