log

age author description
Wed, 02 Sep 2009 20:54:47 +0000 Neil Muller Don't continue the night if we're not doing anything anymore
Wed, 02 Sep 2009 20:54:45 +0000 Adrianna Pińska splash png
Wed, 02 Sep 2009 20:34:21 +0000 Jeremy Thurgood Added knives, increased rifle prices.
Wed, 02 Sep 2009 20:31:50 +0000 Neil Muller Remove debugging prints
Wed, 02 Sep 2009 20:28:03 +0000 Neil Muller Remove chicken respawn at day start. Handle eaten chickens in henhouses better
Wed, 02 Sep 2009 20:20:06 +0000 Adrianna Pińska nests
Wed, 02 Sep 2009 20:04:47 +0000 Neil Muller Add basic chicken->egg cycle
Wed, 02 Sep 2009 19:40:28 +0000 Simon Cross Start of dialog for placing chickens in buildings. Remove chicken in hen house bug by not allowing chickens in hen houses.
Wed, 02 Sep 2009 19:17:26 +0000 Jeremy Thurgood Foxes are stealthy now.
Wed, 02 Sep 2009 19:13:54 +0000 David Fraser Renamed fire-rifle to fire-machinegun, and added a single-shot rifle
Wed, 02 Sep 2009 18:55:46 +0000 David Fraser Removed Creative Commons Sampling licensed files as they are GPL-incompatible and we have alternatives now
Wed, 02 Sep 2009 18:52:21 +0000 Adrianna Pińska splash screen plus tweaks
Wed, 02 Sep 2009 18:47:15 +0000 David Fraser Added sounds for firing of rifle
Wed, 02 Sep 2009 18:46:10 +0000 Jeremy Thurgood Equipment purchasing and some toolbar tweaks.
Wed, 02 Sep 2009 18:42:00 +0000 Simon Cross Add occupants and abodes. Allowing moving chickens around.
Wed, 02 Sep 2009 18:26:15 +0000 Neil Muller Fix dist metric
Wed, 02 Sep 2009 18:19:03 +0000 Adrianna Pińska knife
Wed, 02 Sep 2009 18:10:52 +0000 Simon Cross Add chicken moving tool and start of animal placement.
Wed, 02 Sep 2009 18:09:57 +0000 Simon Cross Add .covers(tile_pos) to animals (to match similar function on buildings).
Wed, 02 Sep 2009 18:05:04 +0000 Adrianna Pińska rifle
Wed, 02 Sep 2009 17:55:24 +0000 Adrianna Pińska new dead fox icon
Wed, 02 Sep 2009 17:26:01 +0000 Simon Cross Add missing sys import.
Wed, 02 Sep 2009 17:24:58 +0000 Simon Cross Re-indent to four spaces.
Wed, 02 Sep 2009 12:50:28 +0000 David Fraser Added background music support, and daytime and night time music (really animal sounds, not music)
Wed, 02 Sep 2009 12:14:24 +0000 David Fraser Added sounds killing foxes and chickens, and nightfall
Wed, 02 Sep 2009 11:52:02 +0000 David Fraser Rather use sound playing (we don't need to stream sound effects from disk), and cache sounds
Wed, 02 Sep 2009 11:40:51 +0000 Neil Muller Iterate over a copy of the loop when changing it
Wed, 02 Sep 2009 11:28:00 +0000 David Fraser Added the CC-BY licensed sound files so people don't have to download them
Wed, 02 Sep 2009 11:25:42 +0000 David Fraser Added some sounds
Wed, 02 Sep 2009 11:19:18 +0000 David Fraser Added ability to handle extracting from zip archives after download, although the code is becoming slightly hairy as a result
Wed, 02 Sep 2009 10:47:46 +0000 Neil Muller Refactor Fox so we can have different types. Add a greedy fox
Wed, 02 Sep 2009 10:45:33 +0000 Neil Muller Make night length a more easily discoverable parameter
Wed, 02 Sep 2009 10:34:22 +0000 David Fraser Added ability to initialize sound and play sounds, and handle sound not working / file being missing etc
Wed, 02 Sep 2009 10:33:35 +0000 David Fraser Support multiple arguments using os.path.join - better to pass filepath('a', 'b') than filepath('a/b')
Wed, 02 Sep 2009 10:14:51 +0000 David Fraser Added lazy login capability so we don't login unless downloading
Wed, 02 Sep 2009 10:09:34 +0000 David Fraser Improved login, added sampleswap-sourced public domain sound, handle aiff conversion, don't parse parameters in config files
Wed, 02 Sep 2009 09:36:38 +0000 David Fraser Added sample web.ini, and README explaining how it all works
Wed, 02 Sep 2009 09:33:55 +0000 David Fraser Adds directory for sounds, and script to download them based on sources.txt (and web.ini, which contains password info for freesound.org) despite licensing disputes
Tue, 01 Sep 2009 21:31:08 +0000 Jeremy Thurgood Chickens with rifles!
Tue, 01 Sep 2009 19:40:08 +0000 Jeremy Thurgood Cleaned up some toolbar code a bit.
Tue, 01 Sep 2009 14:35:22 +0000 Neil Muller Tweak fox avoidance behaviour
Tue, 01 Sep 2009 13:09:52 +0000 Neil Muller regenerate icons as well
Tue, 01 Sep 2009 11:21:43 +0000 Neil Muller Kill foxes that don't reach safety
Tue, 01 Sep 2009 11:20:14 +0000 Neil Muller Add chicken counter
Tue, 01 Sep 2009 11:18:08 +0000 Neil Muller Add icons for the menu
Tue, 01 Sep 2009 10:40:57 +0000 Simon Cross Implement separate fence repair cost (currently 25 groats).
Tue, 01 Sep 2009 10:15:21 +0000 Simon Cross Make integer data keys (i.e. the API version number) work.
Tue, 01 Sep 2009 09:53:14 +0000 Simon Cross Screenshots.
Tue, 01 Sep 2009 09:48:18 +0000 Simon Cross Mark run_game as executable.
Mon, 31 Aug 2009 22:44:37 +0000 Neil Muller Spawn foxes jsut outside the map
Mon, 31 Aug 2009 22:44:21 +0000 Neil Muller Fix some bound checking and tweak movement costs
Mon, 31 Aug 2009 22:20:27 +0000 Neil Muller Expand comment
Mon, 31 Aug 2009 22:14:41 +0000 Neil Muller Make foxes move 'better' and break fences
Mon, 31 Aug 2009 22:14:12 +0000 Neil Muller Move spawing code from engine to gameboard - seems more natural.
Mon, 31 Aug 2009 21:41:34 +0000 Simon Cross Add button for finishing day. Remove debugging print.
Mon, 31 Aug 2009 21:22:10 +0000 Simon Cross Sanity check and fix up buildings on map after loading.
Mon, 31 Aug 2009 20:57:20 +0000 Simon Cross Implement fence selling (a bit hackish, but fine for now).
Mon, 31 Aug 2009 20:44:00 +0000 Simon Cross Implement building selling.
Mon, 31 Aug 2009 20:25:11 +0000 Simon Cross Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Mon, 31 Aug 2009 19:32:42 +0000 Simon Cross Switch guard tower to new watchtower.png image.
Mon, 31 Aug 2009 19:32:02 +0000 Neil Muller Add broken fence tile
Mon, 31 Aug 2009 19:27:53 +0000 Adrianna Pińska watchtower
Mon, 31 Aug 2009 19:10:31 +0000 Simon Cross Implement guard towers (with temporary sprite PNG).
Mon, 31 Aug 2009 19:04:00 +0000 Adrianna Pińska better tree
Mon, 31 Aug 2009 18:55:18 +0000 Simon Cross Hide keyboard interrupt message on Ctrl-C exit.
Mon, 31 Aug 2009 18:34:10 +0000 Simon Cross Implement henhouses and henhouse adding.
Mon, 31 Aug 2009 18:33:33 +0000 Simon Cross Replace TILE_MAP with richer (but backwards compatible) structure. Record tile number and tile name on tile object.
Mon, 31 Aug 2009 18:30:02 +0000 Simon Cross Up starting cash and add henhouse price.
Mon, 31 Aug 2009 17:56:13 +0000 Jeremy Thurgood Cleaned up buying and selling a bit.
Mon, 31 Aug 2009 17:47:10 +0000 Adrianna Pińska foxes don't run backwards
Mon, 31 Aug 2009 17:37:20 +0000 Jeremy Thurgood Sell chickens and buy fences.
Mon, 31 Aug 2009 17:18:03 +0000 Simon Cross Add missing call to vid.Tile.__init__ to FarmTile.
Mon, 31 Aug 2009 17:07:01 +0000 Adrianna Pińska flipped fox
Mon, 31 Aug 2009 17:01:59 +0000 Simon Cross Update tile loading to use imagecache and new data.py auto-converting of paths.
Mon, 31 Aug 2009 16:58:03 +0000 Simon Cross Add egg to sprite images generated.
Mon, 31 Aug 2009 16:57:39 +0000 Simon Cross Add egg image to egg sprite.
Mon, 31 Aug 2009 16:56:33 +0000 Simon Cross Add egg PNG.
Mon, 31 Aug 2009 16:55:34 +0000 Adrianna Pińska egg
Mon, 31 Aug 2009 16:49:59 +0000 Simon Cross Move animal sprites to imagecache.
Mon, 31 Aug 2009 16:49:12 +0000 Simon Cross Start of building sprites.
Mon, 31 Aug 2009 16:48:47 +0000 Simon Cross Auto-convert unix / http path separators to platform appropriate ones -- we should now just be able to use slash as the path separator through-out our own code.
Mon, 31 Aug 2009 16:47:54 +0000 Simon Cross Add image cache (with support for modified versions of an image).
Mon, 31 Aug 2009 16:33:51 +0000 Jeremy Thurgood Money counter with very ugly display hack.
Mon, 31 Aug 2009 14:19:13 +0000 Jeremy Thurgood Scroll game window with arrow keys.
Mon, 31 Aug 2009 13:28:59 +0000 Neil Muller Make the secret foxes really secret
Mon, 31 Aug 2009 13:27:27 +0000 Jeremy Thurgood Always update the vidwidget.
Mon, 31 Aug 2009 12:55:00 +0000 Jeremy Thurgood Display cleanup and rationalisation.
Mon, 31 Aug 2009 12:40:05 +0000 Jeremy Thurgood Fixed gameboard display.
Sun, 30 Aug 2009 19:06:20 +0000 Simon Cross Correctly-sized henhouse PNG.
Sun, 30 Aug 2009 19:05:31 +0000 Simon Cross Add special handling for different sized sprites.
Sun, 30 Aug 2009 18:59:12 +0000 Neil Muller Discourage foxes from stepping on each other
Sun, 30 Aug 2009 18:56:09 +0000 Simon Cross Add 's' as a key for starting the game from the menu.
Sun, 30 Aug 2009 18:51:28 +0000 Simon Cross Color night and day.
Sun, 30 Aug 2009 18:46:46 +0000 Neil Muller Minimal fox raid logic
Sun, 30 Aug 2009 18:23:40 +0000 Simon Cross Change animal.py to four space indents.
Sun, 30 Aug 2009 18:23:15 +0000 Adrianna Pińska lightened greens
Sun, 30 Aug 2009 18:17:46 +0000 Adrianna Pińska fixed henhouse; woodland
Sun, 30 Aug 2009 18:14:07 +0000 Neil Muller Add placing some chickens and foxes
Sun, 30 Aug 2009 18:11:30 +0000 Simon Cross Add support for PNG tiles.
Sun, 30 Aug 2009 18:00:44 +0000 Adrianna Pińska fence
Sun, 30 Aug 2009 17:59:11 +0000 Adrianna Pińska fixed grassland
Sun, 30 Aug 2009 17:50:29 +0000 Simon Cross Commit PNG versions of tiles.
Sun, 30 Aug 2009 17:48:13 +0000 Adrianna Pińska terrain
Sun, 30 Aug 2009 17:27:01 +0000 Simon Cross Generated PNGs.
Sun, 30 Aug 2009 17:26:05 +0000 Simon Cross Script for generating .png images from .svg.
Sun, 30 Aug 2009 17:15:23 +0000 Jeremy Thurgood Interaction with the game board.
Sun, 30 Aug 2009 16:58:38 +0000 Adrianna Pińska henhouse
Sun, 30 Aug 2009 16:47:17 +0000 Neil Muller Add update call to main menu event
Sun, 30 Aug 2009 16:42:44 +0000 Jeremy Thurgood Split gameboard screen.
Sun, 30 Aug 2009 15:23:53 +0000 Adrianna Pińska improved fox
Sun, 30 Aug 2009 15:20:17 +0000 Jeremy Thurgood Hooked in the game board.
Sun, 30 Aug 2009 15:11:44 +0000 Simon Cross Extremely rudimentary game engine.
Sun, 30 Aug 2009 15:11:21 +0000 Adrianna Pińska fox
Sun, 30 Aug 2009 14:52:25 +0000 Jeremy Thurgood Basic game board logic.
Sun, 30 Aug 2009 13:49:04 +0000 Adrianna Pińska chicken
Sun, 30 Aug 2009 13:34:02 +0000 Simon Cross Add padding, centre menu.
Sun, 30 Aug 2009 13:25:04 +0000 Simon Cross Add start, quit and toggle fullscreen buttons to menu.
Sun, 30 Aug 2009 13:04:24 +0000 Simon Cross Refactor and simplify menu.
Sun, 30 Aug 2009 12:48:02 +0000 Jeremy Thurgood Silly (and broken) first stab at menu thing.
Sun, 30 Aug 2009 12:17:15 +0000 Simon Cross Fold temporary README into README.txt template.