Wed, 02 Sep 2009 10:47:46 +0000 |
Neil Muller |
Refactor Fox so we can have different types. Add a greedy fox
|
Wed, 02 Sep 2009 10:45:33 +0000 |
Neil Muller |
Make night length a more easily discoverable parameter
|
Wed, 02 Sep 2009 10:34:22 +0000 |
David Fraser |
Added ability to initialize sound and play sounds, and handle sound not working / file being missing etc
|
Wed, 02 Sep 2009 10:33:35 +0000 |
David Fraser |
Support multiple arguments using os.path.join - better to pass filepath('a', 'b') than filepath('a/b')
|
Wed, 02 Sep 2009 10:14:51 +0000 |
David Fraser |
Added lazy login capability so we don't login unless downloading
|
Wed, 02 Sep 2009 10:09:34 +0000 |
David Fraser |
Improved login, added sampleswap-sourced public domain sound, handle aiff conversion, don't parse parameters in config files
|
Wed, 02 Sep 2009 09:36:38 +0000 |
David Fraser |
Added sample web.ini, and README explaining how it all works
|
Wed, 02 Sep 2009 09:33:55 +0000 |
David Fraser |
Adds directory for sounds, and script to download them based on sources.txt (and web.ini, which contains password info for freesound.org) despite licensing disputes
|
Tue, 01 Sep 2009 21:31:08 +0000 |
Jeremy Thurgood |
Chickens with rifles!
|
Tue, 01 Sep 2009 19:40:08 +0000 |
Jeremy Thurgood |
Cleaned up some toolbar code a bit.
|
Tue, 01 Sep 2009 14:35:22 +0000 |
Neil Muller |
Tweak fox avoidance behaviour
|
Tue, 01 Sep 2009 13:09:52 +0000 |
Neil Muller |
regenerate icons as well
|
Tue, 01 Sep 2009 11:21:43 +0000 |
Neil Muller |
Kill foxes that don't reach safety
|
Tue, 01 Sep 2009 11:20:14 +0000 |
Neil Muller |
Add chicken counter
|
Tue, 01 Sep 2009 11:18:08 +0000 |
Neil Muller |
Add icons for the menu
|
Tue, 01 Sep 2009 10:40:57 +0000 |
Simon Cross |
Implement separate fence repair cost (currently 25 groats).
|
Tue, 01 Sep 2009 10:15:21 +0000 |
Simon Cross |
Make integer data keys (i.e. the API version number) work.
|
Tue, 01 Sep 2009 09:53:14 +0000 |
Simon Cross |
Screenshots.
|
Tue, 01 Sep 2009 09:48:18 +0000 |
Simon Cross |
Mark run_game as executable.
|
Mon, 31 Aug 2009 22:44:37 +0000 |
Neil Muller |
Spawn foxes jsut outside the map
|
Mon, 31 Aug 2009 22:44:21 +0000 |
Neil Muller |
Fix some bound checking and tweak movement costs
|
Mon, 31 Aug 2009 22:20:27 +0000 |
Neil Muller |
Expand comment
|
Mon, 31 Aug 2009 22:14:41 +0000 |
Neil Muller |
Make foxes move 'better' and break fences
|
Mon, 31 Aug 2009 22:14:12 +0000 |
Neil Muller |
Move spawing code from engine to gameboard - seems more natural.
|
Mon, 31 Aug 2009 21:41:34 +0000 |
Simon Cross |
Add button for finishing day. Remove debugging print.
|
Mon, 31 Aug 2009 21:22:10 +0000 |
Simon Cross |
Sanity check and fix up buildings on map after loading.
|
Mon, 31 Aug 2009 20:57:20 +0000 |
Simon Cross |
Implement fence selling (a bit hackish, but fine for now).
|
Mon, 31 Aug 2009 20:44:00 +0000 |
Simon Cross |
Implement building selling.
|
Mon, 31 Aug 2009 20:25:11 +0000 |
Simon Cross |
Refactor buildings so that new ones can be added just by adding a class to buildings.py.
|
Mon, 31 Aug 2009 19:32:42 +0000 |
Simon Cross |
Switch guard tower to new watchtower.png image.
|