Tue, 01 Sep 2009 11:21:43 +0000 |
Neil Muller |
Kill foxes that don't reach safety
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Tue, 01 Sep 2009 11:20:14 +0000 |
Neil Muller |
Add chicken counter
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Tue, 01 Sep 2009 11:18:08 +0000 |
Neil Muller |
Add icons for the menu
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Tue, 01 Sep 2009 10:40:57 +0000 |
Simon Cross |
Implement separate fence repair cost (currently 25 groats).
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Tue, 01 Sep 2009 10:15:21 +0000 |
Simon Cross |
Make integer data keys (i.e. the API version number) work.
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Tue, 01 Sep 2009 09:53:14 +0000 |
Simon Cross |
Screenshots.
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Tue, 01 Sep 2009 09:48:18 +0000 |
Simon Cross |
Mark run_game as executable.
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Mon, 31 Aug 2009 22:44:37 +0000 |
Neil Muller |
Spawn foxes jsut outside the map
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Mon, 31 Aug 2009 22:44:21 +0000 |
Neil Muller |
Fix some bound checking and tweak movement costs
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Mon, 31 Aug 2009 22:20:27 +0000 |
Neil Muller |
Expand comment
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Mon, 31 Aug 2009 22:14:41 +0000 |
Neil Muller |
Make foxes move 'better' and break fences
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Mon, 31 Aug 2009 22:14:12 +0000 |
Neil Muller |
Move spawing code from engine to gameboard - seems more natural.
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Mon, 31 Aug 2009 21:41:34 +0000 |
Simon Cross |
Add button for finishing day. Remove debugging print.
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Mon, 31 Aug 2009 21:22:10 +0000 |
Simon Cross |
Sanity check and fix up buildings on map after loading.
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Mon, 31 Aug 2009 20:57:20 +0000 |
Simon Cross |
Implement fence selling (a bit hackish, but fine for now).
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Mon, 31 Aug 2009 20:44:00 +0000 |
Simon Cross |
Implement building selling.
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Mon, 31 Aug 2009 20:25:11 +0000 |
Simon Cross |
Refactor buildings so that new ones can be added just by adding a class to buildings.py.
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Mon, 31 Aug 2009 19:32:42 +0000 |
Simon Cross |
Switch guard tower to new watchtower.png image.
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Mon, 31 Aug 2009 19:32:02 +0000 |
Neil Muller |
Add broken fence tile
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Mon, 31 Aug 2009 19:27:53 +0000 |
Adrianna Pińska |
watchtower
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Mon, 31 Aug 2009 19:10:31 +0000 |
Simon Cross |
Implement guard towers (with temporary sprite PNG).
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Mon, 31 Aug 2009 19:04:00 +0000 |
Adrianna Pińska |
better tree
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Mon, 31 Aug 2009 18:55:18 +0000 |
Simon Cross |
Hide keyboard interrupt message on Ctrl-C exit.
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Mon, 31 Aug 2009 18:34:10 +0000 |
Simon Cross |
Implement henhouses and henhouse adding.
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Mon, 31 Aug 2009 18:33:33 +0000 |
Simon Cross |
Replace TILE_MAP with richer (but backwards compatible) structure. Record tile number and tile name on tile object.
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Mon, 31 Aug 2009 18:30:02 +0000 |
Simon Cross |
Up starting cash and add henhouse price.
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Mon, 31 Aug 2009 17:56:13 +0000 |
Jeremy Thurgood |
Cleaned up buying and selling a bit.
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Mon, 31 Aug 2009 17:47:10 +0000 |
Adrianna Pińska |
foxes don't run backwards
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Mon, 31 Aug 2009 17:37:20 +0000 |
Jeremy Thurgood |
Sell chickens and buy fences.
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Mon, 31 Aug 2009 17:18:03 +0000 |
Simon Cross |
Add missing call to vid.Tile.__init__ to FarmTile.
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Mon, 31 Aug 2009 17:07:01 +0000 |
Adrianna Pińska |
flipped fox
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Mon, 31 Aug 2009 17:01:59 +0000 |
Simon Cross |
Update tile loading to use imagecache and new data.py auto-converting of paths.
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Mon, 31 Aug 2009 16:58:03 +0000 |
Simon Cross |
Add egg to sprite images generated.
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Mon, 31 Aug 2009 16:57:39 +0000 |
Simon Cross |
Add egg image to egg sprite.
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Mon, 31 Aug 2009 16:56:33 +0000 |
Simon Cross |
Add egg PNG.
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Mon, 31 Aug 2009 16:55:34 +0000 |
Adrianna Pińska |
egg
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Mon, 31 Aug 2009 16:49:59 +0000 |
Simon Cross |
Move animal sprites to imagecache.
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Mon, 31 Aug 2009 16:49:12 +0000 |
Simon Cross |
Start of building sprites.
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Mon, 31 Aug 2009 16:48:47 +0000 |
Simon Cross |
Auto-convert unix / http path separators to platform appropriate ones -- we should now just be able to use slash as the path separator through-out our own code.
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Mon, 31 Aug 2009 16:47:54 +0000 |
Simon Cross |
Add image cache (with support for modified versions of an image).
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Mon, 31 Aug 2009 16:33:51 +0000 |
Jeremy Thurgood |
Money counter with very ugly display hack.
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Mon, 31 Aug 2009 14:19:13 +0000 |
Jeremy Thurgood |
Scroll game window with arrow keys.
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Mon, 31 Aug 2009 13:28:59 +0000 |
Neil Muller |
Make the secret foxes really secret
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Mon, 31 Aug 2009 13:27:27 +0000 |
Jeremy Thurgood |
Always update the vidwidget.
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Mon, 31 Aug 2009 12:55:00 +0000 |
Jeremy Thurgood |
Display cleanup and rationalisation.
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Mon, 31 Aug 2009 12:40:05 +0000 |
Jeremy Thurgood |
Fixed gameboard display.
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Sun, 30 Aug 2009 19:06:20 +0000 |
Simon Cross |
Correctly-sized henhouse PNG.
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Sun, 30 Aug 2009 19:05:31 +0000 |
Simon Cross |
Add special handling for different sized sprites.
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Sun, 30 Aug 2009 18:59:12 +0000 |
Neil Muller |
Discourage foxes from stepping on each other
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Sun, 30 Aug 2009 18:56:09 +0000 |
Simon Cross |
Add 's' as a key for starting the game from the menu.
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Sun, 30 Aug 2009 18:51:28 +0000 |
Simon Cross |
Color night and day.
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Sun, 30 Aug 2009 18:46:46 +0000 |
Neil Muller |
Minimal fox raid logic
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Sun, 30 Aug 2009 18:23:40 +0000 |
Simon Cross |
Change animal.py to four space indents.
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Sun, 30 Aug 2009 18:23:15 +0000 |
Adrianna Pińska |
lightened greens
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Sun, 30 Aug 2009 18:17:46 +0000 |
Adrianna Pińska |
fixed henhouse; woodland
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Sun, 30 Aug 2009 18:14:07 +0000 |
Neil Muller |
Add placing some chickens and foxes
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Sun, 30 Aug 2009 18:11:30 +0000 |
Simon Cross |
Add support for PNG tiles.
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Sun, 30 Aug 2009 18:00:44 +0000 |
Adrianna Pińska |
fence
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Sun, 30 Aug 2009 17:59:11 +0000 |
Adrianna Pińska |
fixed grassland
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Sun, 30 Aug 2009 17:50:29 +0000 |
Simon Cross |
Commit PNG versions of tiles.
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