Tue, 01 Sep 2009 11:21:43 +0000 |
Neil Muller |
Kill foxes that don't reach safety
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Tue, 01 Sep 2009 11:20:14 +0000 |
Neil Muller |
Add chicken counter
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Tue, 01 Sep 2009 11:18:08 +0000 |
Neil Muller |
Add icons for the menu
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Tue, 01 Sep 2009 10:40:57 +0000 |
Simon Cross |
Implement separate fence repair cost (currently 25 groats).
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Tue, 01 Sep 2009 10:15:21 +0000 |
Simon Cross |
Make integer data keys (i.e. the API version number) work.
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Tue, 01 Sep 2009 09:53:14 +0000 |
Simon Cross |
Screenshots.
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Tue, 01 Sep 2009 09:48:18 +0000 |
Simon Cross |
Mark run_game as executable.
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Mon, 31 Aug 2009 22:44:37 +0000 |
Neil Muller |
Spawn foxes jsut outside the map
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Mon, 31 Aug 2009 22:44:21 +0000 |
Neil Muller |
Fix some bound checking and tweak movement costs
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Mon, 31 Aug 2009 22:20:27 +0000 |
Neil Muller |
Expand comment
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Mon, 31 Aug 2009 22:14:41 +0000 |
Neil Muller |
Make foxes move 'better' and break fences
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Mon, 31 Aug 2009 22:14:12 +0000 |
Neil Muller |
Move spawing code from engine to gameboard - seems more natural.
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Mon, 31 Aug 2009 21:41:34 +0000 |
Simon Cross |
Add button for finishing day. Remove debugging print.
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Mon, 31 Aug 2009 21:22:10 +0000 |
Simon Cross |
Sanity check and fix up buildings on map after loading.
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Mon, 31 Aug 2009 20:57:20 +0000 |
Simon Cross |
Implement fence selling (a bit hackish, but fine for now).
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