Wed, 25 Nov 2009 16:42:28 +0000 |
Neil Muller |
Allow moving multiple animals more easily
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Wed, 25 Nov 2009 15:25:29 +0000 |
Neil Muller |
don't crash when selling eggs from selected chickens
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Wed, 25 Nov 2009 14:32:40 +0000 |
Neil Muller |
Partially working (but much less crashy) multiple select support
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Wed, 25 Nov 2009 14:24:35 +0000 |
Neil Muller |
Tweak help info
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Tue, 24 Nov 2009 22:21:06 +0000 |
Simon Cross |
Alter day counter logic a bit to cater for the case when it stops being the last day.
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Tue, 24 Nov 2009 22:19:53 +0000 |
Simon Cross |
Reference gameboard.level rather than game.level where appropriate. Saving and restoring games appears to largely work now (even if the level of the restored game is different to the current one).
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Tue, 24 Nov 2009 21:20:38 +0000 |
Simon Cross |
Start of support for restoring level information.
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Tue, 24 Nov 2009 21:20:12 +0000 |
Simon Cross |
Clearer error messages we unsimplify fails.
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Tue, 24 Nov 2009 20:53:54 +0000 |
Simon Cross |
Add version number to saved games.
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Tue, 24 Nov 2009 09:53:00 +0000 |
Neil Muller |
Add support for multiple pages to help screen
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Tue, 24 Nov 2009 09:51:56 +0000 |
Neil Muller |
Tweak load screen buttons
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Mon, 23 Nov 2009 22:43:55 +0000 |
Simon Cross |
Save and restore tilevid when loading / saving games.
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Mon, 23 Nov 2009 21:06:16 +0000 |
Adrianna Pińska |
avoid division by zero
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Mon, 23 Nov 2009 21:01:15 +0000 |
Adrianna Pińska |
exchange rate should be per tree, not per plank
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