Fri, 04 Sep 2009 23:18:06 +0000 |
Simon Cross |
Add sprite cursor for fence buying.
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Fri, 04 Sep 2009 22:59:14 +0000 |
Simon Cross |
Chicks fill hen house, then adjacent spaces, then die.
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Fri, 04 Sep 2009 22:39:19 +0000 |
Simon Cross |
Disable tools at night.
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Fri, 04 Sep 2009 22:38:48 +0000 |
Neil Muller |
Turn 'd' into a fast forward / normal speed toggle at night
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Fri, 04 Sep 2009 22:31:16 +0000 |
Simon Cross |
Accept that new chicks die if you don't treat them properly.
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Fri, 04 Sep 2009 22:27:34 +0000 |
Simon Cross |
Updating TODO: Cursor sprite layering done. Muzzle flashes done.
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Fri, 04 Sep 2009 22:18:23 +0000 |
Neil Muller |
Remove eggs from chickens placed outside. Fix some bugs with setting the correct image on buttons
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Fri, 04 Sep 2009 22:12:47 +0000 |
Simon Cross |
Make sprite cursors stay on top by fudging the sprite list. :/
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Fri, 04 Sep 2009 22:11:47 +0000 |
Adrianna Pińska |
bugfix: deselect selected chicken at night
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Fri, 04 Sep 2009 22:04:04 +0000 |
Neil Muller |
Implement UI part of egg selling
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Fri, 04 Sep 2009 22:01:20 +0000 |
Adrianna Pińska |
bugfix: deselect eaten chickens
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Fri, 04 Sep 2009 21:53:19 +0000 |
Adrianna Pińska |
sapper fox
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Fri, 04 Sep 2009 21:49:32 +0000 |
Neil Muller |
Ensure we clean up highlights, etc.
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Fri, 04 Sep 2009 21:35:40 +0000 |
Neil Muller |
Fix missed status flag in animations
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Fri, 04 Sep 2009 21:30:33 +0000 |
Simon Cross |
CIA hook tested.
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Fri, 04 Sep 2009 21:25:04 +0000 |
Adrianna Pińska |
egg equipment
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Fri, 04 Sep 2009 21:24:35 +0000 |
Simon Cross |
Tweak TODO list to test commit hook.
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Fri, 04 Sep 2009 21:12:16 +0000 |
Simon Cross |
Fix bugs in clicking around inside buildings while moving chickens.
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Fri, 04 Sep 2009 21:06:08 +0000 |
Jeremy Thurgood |
Added cursor work to TODO.
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Fri, 04 Sep 2009 20:38:17 +0000 |
Simon Cross |
Note progress on muzzle flash in TODOs.
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Fri, 04 Sep 2009 20:35:55 +0000 |
Simon Cross |
Remove some completed TODOs.
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Fri, 04 Sep 2009 20:31:16 +0000 |
Simon Cross |
Add counts to buildings.
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Fri, 04 Sep 2009 20:25:32 +0000 |
Jeremy Thurgood |
Fixed dangling cursor sprite and did some TODO list maintenance.
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Fri, 04 Sep 2009 20:23:30 +0000 |
Neil Muller |
Animation support
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Fri, 04 Sep 2009 20:16:51 +0000 |
Adrianna Pińska |
layering bugfix; indoor chickens now use normal chicken icons
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Fri, 04 Sep 2009 19:51:19 +0000 |
Adrianna Pińska |
selected chickens are selected
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Fri, 04 Sep 2009 19:49:30 +0000 |
Jeremy Thurgood |
Buildings can affect visual acuity.
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Fri, 04 Sep 2009 19:34:01 +0000 |
Jeremy Thurgood |
Buildings now affect weapon range and accuracy.
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Fri, 04 Sep 2009 19:32:30 +0000 |
Simon Cross |
Put chickens into first empty space in buildings to make it easier to add lots of chickens.
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Fri, 04 Sep 2009 19:27:26 +0000 |
Jeremy Thurgood |
If the closest chicken is gone, clear it.
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