log

age author description
Tue, 01 Sep 2009 10:15:21 +0000 Simon Cross Make integer data keys (i.e. the API version number) work.
Tue, 01 Sep 2009 09:53:14 +0000 Simon Cross Screenshots.
Tue, 01 Sep 2009 09:48:18 +0000 Simon Cross Mark run_game as executable.
Mon, 31 Aug 2009 22:44:37 +0000 Neil Muller Spawn foxes jsut outside the map
Mon, 31 Aug 2009 22:44:21 +0000 Neil Muller Fix some bound checking and tweak movement costs
Mon, 31 Aug 2009 22:20:27 +0000 Neil Muller Expand comment
Mon, 31 Aug 2009 22:14:41 +0000 Neil Muller Make foxes move 'better' and break fences
Mon, 31 Aug 2009 22:14:12 +0000 Neil Muller Move spawing code from engine to gameboard - seems more natural.
Mon, 31 Aug 2009 21:41:34 +0000 Simon Cross Add button for finishing day. Remove debugging print.
Mon, 31 Aug 2009 21:22:10 +0000 Simon Cross Sanity check and fix up buildings on map after loading.
Mon, 31 Aug 2009 20:57:20 +0000 Simon Cross Implement fence selling (a bit hackish, but fine for now).
Mon, 31 Aug 2009 20:44:00 +0000 Simon Cross Implement building selling.
Mon, 31 Aug 2009 20:25:11 +0000 Simon Cross Refactor buildings so that new ones can be added just by adding a class to buildings.py.
Mon, 31 Aug 2009 19:32:42 +0000 Simon Cross Switch guard tower to new watchtower.png image.
Mon, 31 Aug 2009 19:32:02 +0000 Neil Muller Add broken fence tile
Mon, 31 Aug 2009 19:27:53 +0000 Adrianna Pińska watchtower
Mon, 31 Aug 2009 19:10:31 +0000 Simon Cross Implement guard towers (with temporary sprite PNG).
Mon, 31 Aug 2009 19:04:00 +0000 Adrianna Pińska better tree
Mon, 31 Aug 2009 18:55:18 +0000 Simon Cross Hide keyboard interrupt message on Ctrl-C exit.
Mon, 31 Aug 2009 18:34:10 +0000 Simon Cross Implement henhouses and henhouse adding.
Mon, 31 Aug 2009 18:33:33 +0000 Simon Cross Replace TILE_MAP with richer (but backwards compatible) structure. Record tile number and tile name on tile object.
Mon, 31 Aug 2009 18:30:02 +0000 Simon Cross Up starting cash and add henhouse price.
Mon, 31 Aug 2009 17:56:13 +0000 Jeremy Thurgood Cleaned up buying and selling a bit.
Mon, 31 Aug 2009 17:47:10 +0000 Adrianna Pińska foxes don't run backwards
Mon, 31 Aug 2009 17:37:20 +0000 Jeremy Thurgood Sell chickens and buy fences.
Mon, 31 Aug 2009 17:18:03 +0000 Simon Cross Add missing call to vid.Tile.__init__ to FarmTile.
Mon, 31 Aug 2009 17:07:01 +0000 Adrianna Pińska flipped fox
Mon, 31 Aug 2009 17:01:59 +0000 Simon Cross Update tile loading to use imagecache and new data.py auto-converting of paths.
Mon, 31 Aug 2009 16:58:03 +0000 Simon Cross Add egg to sprite images generated.
Mon, 31 Aug 2009 16:57:39 +0000 Simon Cross Add egg image to egg sprite.
Mon, 31 Aug 2009 16:56:33 +0000 Simon Cross Add egg PNG.
Mon, 31 Aug 2009 16:55:34 +0000 Adrianna Pińska egg
Mon, 31 Aug 2009 16:49:59 +0000 Simon Cross Move animal sprites to imagecache.
Mon, 31 Aug 2009 16:49:12 +0000 Simon Cross Start of building sprites.
Mon, 31 Aug 2009 16:48:47 +0000 Simon Cross Auto-convert unix / http path separators to platform appropriate ones -- we should now just be able to use slash as the path separator through-out our own code.
Mon, 31 Aug 2009 16:47:54 +0000 Simon Cross Add image cache (with support for modified versions of an image).
Mon, 31 Aug 2009 16:33:51 +0000 Jeremy Thurgood Money counter with very ugly display hack.
Mon, 31 Aug 2009 14:19:13 +0000 Jeremy Thurgood Scroll game window with arrow keys.
Mon, 31 Aug 2009 13:28:59 +0000 Neil Muller Make the secret foxes really secret
Mon, 31 Aug 2009 13:27:27 +0000 Jeremy Thurgood Always update the vidwidget.
Mon, 31 Aug 2009 12:55:00 +0000 Jeremy Thurgood Display cleanup and rationalisation.
Mon, 31 Aug 2009 12:40:05 +0000 Jeremy Thurgood Fixed gameboard display.
Sun, 30 Aug 2009 19:06:20 +0000 Simon Cross Correctly-sized henhouse PNG.
Sun, 30 Aug 2009 19:05:31 +0000 Simon Cross Add special handling for different sized sprites.
Sun, 30 Aug 2009 18:59:12 +0000 Neil Muller Discourage foxes from stepping on each other
Sun, 30 Aug 2009 18:56:09 +0000 Simon Cross Add 's' as a key for starting the game from the menu.
Sun, 30 Aug 2009 18:51:28 +0000 Simon Cross Color night and day.
Sun, 30 Aug 2009 18:46:46 +0000 Neil Muller Minimal fox raid logic
Sun, 30 Aug 2009 18:23:40 +0000 Simon Cross Change animal.py to four space indents.
Sun, 30 Aug 2009 18:23:15 +0000 Adrianna Pińska lightened greens
Sun, 30 Aug 2009 18:17:46 +0000 Adrianna Pińska fixed henhouse; woodland
Sun, 30 Aug 2009 18:14:07 +0000 Neil Muller Add placing some chickens and foxes
Sun, 30 Aug 2009 18:11:30 +0000 Simon Cross Add support for PNG tiles.
Sun, 30 Aug 2009 18:00:44 +0000 Adrianna Pińska fence
Sun, 30 Aug 2009 17:59:11 +0000 Adrianna Pińska fixed grassland
Sun, 30 Aug 2009 17:50:29 +0000 Simon Cross Commit PNG versions of tiles.
Sun, 30 Aug 2009 17:48:13 +0000 Adrianna Pińska terrain
Sun, 30 Aug 2009 17:27:01 +0000 Simon Cross Generated PNGs.
Sun, 30 Aug 2009 17:26:05 +0000 Simon Cross Script for generating .png images from .svg.
Sun, 30 Aug 2009 17:15:23 +0000 Jeremy Thurgood Interaction with the game board.