Wed, 02 Sep 2009 18:19:03 +0000 |
Adrianna Pińska |
knife
|
Wed, 02 Sep 2009 18:10:52 +0000 |
Simon Cross |
Add chicken moving tool and start of animal placement.
|
Wed, 02 Sep 2009 18:09:57 +0000 |
Simon Cross |
Add .covers(tile_pos) to animals (to match similar function on buildings).
|
Wed, 02 Sep 2009 18:05:04 +0000 |
Adrianna Pińska |
rifle
|
Wed, 02 Sep 2009 17:55:24 +0000 |
Adrianna Pińska |
new dead fox icon
|
Wed, 02 Sep 2009 17:26:01 +0000 |
Simon Cross |
Add missing sys import.
|
Wed, 02 Sep 2009 17:24:58 +0000 |
Simon Cross |
Re-indent to four spaces.
|
Wed, 02 Sep 2009 12:50:28 +0000 |
David Fraser |
Added background music support, and daytime and night time music (really animal sounds, not music)
|
Wed, 02 Sep 2009 12:14:24 +0000 |
David Fraser |
Added sounds killing foxes and chickens, and nightfall
|
Wed, 02 Sep 2009 11:52:02 +0000 |
David Fraser |
Rather use sound playing (we don't need to stream sound effects from disk), and cache sounds
|
Wed, 02 Sep 2009 11:40:51 +0000 |
Neil Muller |
Iterate over a copy of the loop when changing it
|
Wed, 02 Sep 2009 11:28:00 +0000 |
David Fraser |
Added the CC-BY licensed sound files so people don't have to download them
|
Wed, 02 Sep 2009 11:25:42 +0000 |
David Fraser |
Added some sounds
|
Wed, 02 Sep 2009 11:19:18 +0000 |
David Fraser |
Added ability to handle extracting from zip archives after download, although the code is becoming slightly hairy as a result
|
Wed, 02 Sep 2009 10:47:46 +0000 |
Neil Muller |
Refactor Fox so we can have different types. Add a greedy fox
|